Difference between revisions of "Roguelike Library For Perl"

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* autoexplore
* autoexplore
* mob (mobile creatures & characters) management
* mob (mobile creatures & characters) management
* item management
* 2 kinds of map generation
* 2 kinds of map generation
* mutliplayer terminal class library
* mutli-player network game mode
* support for curses, win32 console and ansi
* support for curses, win32 console and pure-perl ansi


== Links ==
== Links ==

Revision as of 20:37, 5 January 2009

Roguelike Library for Perl
Beta Project
Developer erik aronesty
Theme Any
Influences Crawl
Released n/a
Updated 2008-12-29
Licensing Open Source
P. Language perl
Platforms All
Interface ASCII, Tiles, Keyboard, Mouse
Game Length n/a
Official site of Roguelike Library for Perl



Modular, easy to use Perl library for developing Roguelike Games. Still in pre-alpha, but useful if you're looking for info on console handling and line-of-sight in Perl.

Introduction

The purpose of this library will be to provide cross-platform terminal, line of sight, and other basic management features for the perl roguelike developer.

Features

Currently this library provides the following :

  • line of sight
  • shortest-path finding
  • autoexplore
  • mob (mobile creatures & characters) management
  • item management
  • 2 kinds of map generation
  • mutli-player network game mode
  • support for curses, win32 console and pure-perl ansi

Links