Difference between revisions of "Doryen"
Jump to navigation
Jump to search
m (fix confusing sentence about tcod source code) |
|||
Line 21: | Line 21: | ||
* real time | * real time | ||
The base classes of TCOD are available | The base classes of TCOD are available under the [[BSD license]] in the [[Doryen library]]. Check the [http://jice.nospam.googlepages.com/thedoryenlibrary Doryen library homepage] for more information. | ||
The Doryen Arena is a sub-project that lets you test out TCOD's real-time melee fighting system. Check [http://jice.nospam.googlepages.com/arena The Doryen Arena homepage]. | The Doryen Arena is a sub-project that lets you test out TCOD's real-time melee fighting system. Check [http://jice.nospam.googlepages.com/arena The Doryen Arena homepage]. |
Revision as of 23:15, 1 February 2009
The Chronicles Of Doryen | |
---|---|
Talkie-Talkie Project | |
Developer | Jice |
Theme | D&Dish stock fantasy |
Influences | Guild Wars, Oblivion, Fable, The Witcher |
Licensing | freeware |
P. Language | C++ |
Platforms | Windows, Linux |
Interface | ASCII |
Game Length | several hours |
Official site of The Chronicles Of Doryen |
The Chronicles Of Doryen (or TCOD) is a roguelike in development since 2006. The main objectives of TCOD are :
- to push the visual limits of ASCII RPG.
- to create a ASCII hack'n slash RPG accessible to casual players who are not used to the complex interfaces generally used in the roguelikes.
Some of the fancy features :
- true color ASCII mode
- real time
The base classes of TCOD are available under the BSD license in the Doryen library. Check the Doryen library homepage for more information.
The Doryen Arena is a sub-project that lets you test out TCOD's real-time melee fighting system. Check The Doryen Arena homepage.