Difference between revisions of "POWDER/Spellbooks"
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*Runed Blue | *Runed Blue | ||
*Runed Grey | *Runed Grey | ||
* | *Runed Leather | ||
*White | *White | ||
==Identified Types== | ==Identified Types== | ||
Line 35: | Line 34: | ||
*Tome of Death | *Tome of Death | ||
*Tome of Divination | *Tome of Divination | ||
*Tome of Earth | |||
*Tome of Fire | *Tome of Fire | ||
*Tome of Force | *Tome of Force | ||
Line 47: | Line 47: | ||
*Large Weapons | *Large Weapons | ||
*Blunt Attacks | *Blunt Attacks | ||
::*Knock Out | ::*Knock Out - requires Small Weapons & Blunt Attacks | ||
::*Stun | ::*Stun - requires Medium Weapons & Blunt Attacks | ||
::*Knockback | ::*Knockback - requires Large Weapons & Blunt Attacks | ||
====Book of Blades==== | ====Book of Blades==== | ||
Line 55: | Line 55: | ||
*Medium Weapons | *Medium Weapons | ||
*Edged Attacks | *Edged Attacks | ||
::*True Aim | ::*True Aim - requires Ranged Weapons & Edged Attacks | ||
::*Parry | ::*Parry - requires Medium Weapons & Edged Attacks | ||
::*Riposte | ::*Riposte - requires Small Weapons & Edged Attacks | ||
====Book of H'ruth==== | ====Book of H'ruth==== | ||
Line 72: | Line 72: | ||
*Ranged Weapons | *Ranged Weapons | ||
*Pointed Weapons | *Pointed Weapons | ||
::*Bleeding Wounds | ::*Bleeding Wounds - requires Small Weapons & Pointed Attacks | ||
::*Disarm | ::*Disarm - requires Medium Weapons & Pointed Attacks | ||
::*Impale | ::*Impale - requires Large Weapons & Pointed Attacks | ||
::*Ricochet | ::*Ricochet - requires Ranged Weapons & Pointed Attacks | ||
====Guide to | ====Guide to Armour==== | ||
*Cloth | *Cloth Armour | ||
:*Leather | :*Leather Armour - requires Cloth Armour | ||
::*Iron | ::*Iron Armour - requires Leather Armour | ||
::*Exotic Armour - requires Leather Armour | |||
====Manual of Armour==== | ====Manual of Armour==== | ||
Line 95: | Line 95: | ||
*Evade Traps | *Evade Traps | ||
*Dual Wield | *Dual Wield | ||
:*Ambidextrous | :*Ambidextrous - requires Dual Wield | ||
*Ranged Weapons | *Ranged Weapons | ||
*Improvised Attack | *Improvised Attack | ||
==Details for Books of Spells== | ==Details for Books of Spells== | ||
The amount of mana needed to cast the spell is given in parentheses. | |||
====Familiar Tome==== | ====Familiar Tome==== | ||
*Heal | *'''[[POWDER/Heal|Heal]]''' (10) | ||
*Summon Familiar | *'''[[POWDER/Summon Familiar|Summon Familiar]]''' (10 + 250 Experience) | ||
:*Transfer Knowledge (requires Summon Familiar | :*'''[[POWDER/Transfer Knowledge|Transfer Knowledge]]''' (15 + 250 Experience) - requires Summon Familiar | ||
*Teleport | *'''[[POWDER/Teleport|Teleport]]''' (10) | ||
:*Fetch (requires Teleport | :*'''[[POWDER/Fetch|Fetch]]''' (10) - requires Teleport | ||
*Track | *'''[[POWDER/Track|Track]]''' (10) | ||
*Diagnose | *'''[[POWDER/Diagnose|Diagnose]]''' (10) | ||
:*Possess (requires Diagnose | :*'''[[POWDER/Possess|Possess]]''' (20) - requires Diagnose | ||
====Shocking Tome==== | ====Shocking Tome==== | ||
*Magic Missile | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Spark | *'''[[POWDER/Spark|Spark]]''' (8) | ||
::*Lightning Bolt (requires Magic Missile & Spark | ::*'''[[POWDER/Lightning Bolt|Lightning Bolt]]''' (30) - requires Magic Missile & Spark | ||
::::*Chain Lightning (requires Lightning Bolt & Direct Wind | ::::*'''[[POWDER/Chain Lightning|Chain Lightning]]''' (50) - requires Lightning Bolt & Direct Wind | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | ||
====Tome of Acid==== | ====Tome of Acid==== | ||
*Acid Splash | *'''[[POWDER/Acid Splash|Acid Splash]]''' | ||
::*Acidic Mist | ::*'''[[POWDER/Acidic Mist|Acidic Mist]]''' - requires Acid Splash & Direct Wind | ||
:::*Acid Pool | :::*'''[[POWDER/Acid Pool|Acid Pool]]''' - requires Acidic Mist | ||
::*Mind Acid | ::*'''[[POWDER/Mind Acid|Mind Acid]]''' - requires Acid Splash & Poison Item | ||
:::*Corrosive Explosion | :::*'''[[POWDER/Corrosive Explosion|Corrosive Explosion]]''' - requires Acidic Mist | ||
::*Disintegrate | ::*'''[[POWDER/Disintegrate|Disintegrate]]''' - requires Acid Splash & Force Bolt | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | ||
====Tome of Cold==== | ====Tome of Cold==== | ||
*Magic Missile | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Chilling Touch | *'''[[POWDER/Chilling Touch|Chilling Touch]]''' | ||
::*Frost Bolt | ::*'''[[POWDER/Frost Bolt|Frost Bolt]]''' - requires Magic Missile & Chilling Touch | ||
::*Living Frost | ::*'''[[POWDER/Living Frost|Living Frost]]''' - requires Direct Wind & Chilling Touch | ||
:::*Blizzard | :::*'''[[POWDER/Blizzard|Blizzard]]''' - requires Living Frost | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | ||
====Tome of Death==== | ====Tome of Death==== | ||
*'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | |||
*'''[[POWDER/Poison Item|Poison Item]]''' (5) | |||
::*'''[[POWDER/Poison Bolt|Poison Bolt]]''' (15) - requires Magic Missile & Poison Item | |||
::::*'''[[POWDER/Cloud Kill|Cloud Kill]]''' (30) - requires Poison Bolt & Divine Wind | |||
:::::*'''[[POWDER/Finger of Death|Finger of Death]]''' (40) - requires Poison Bolt & Ghastify | |||
====Tome of Divination==== | |||
*'''[[POWDER/Light|Light]]''' (5) | |||
:*'''[[POWDER/Magic Map|Magic Map]]''' - requires Light | |||
*'''[[POWDER/Detect Curse|Detect Curse]]''' (10) | |||
:*'''[[POWDER/Identify|Identify]]''' - requires Detect Curse | |||
*'''[[POWDER/Knock|Knock]]''' | |||
*'''[[POWDER/Track|Track]]''' | |||
*'''[[POWDER/Diagnose|Diagnose]]''' | |||
*'''[[POWDER/Wizard's Eye|Wizard's Eye]]''' | |||
====Tome of | ====Tome of Earth==== | ||
* | *'''[[POWDER/Dig|Dig]]''' (10) | ||
:* | :*'''[[POWDER/Create Pit|Create Pit]]''' (15) - requires Dig | ||
* | :*'''[[POWDER/Rolling Boulder|Rolling Boulder]]''' (20) - requires Dig | ||
:* | :*'''[[POWDER/Entomb|Entomb]]''' (20) - requires Dig | ||
* | :*'''[[POWDER/Petrify|Petrify]]''' (40) - requires Dig | ||
* | *'''[[POWDER/Grow Forest|Grow Forest]]''' (10) | ||
* | *'''[[POWDER/Down Pour|Down Pour]]''' (10) | ||
====Tome of Fire==== | ====Tome of Fire==== | ||
*Magic Missile | *'''[[POWDER/Magic Missile|Magic Missile]]''' (5) | ||
*Flash | *'''[[POWDER/Flash|Flash]]''' | ||
:*Sticky Flames | :*'''[[POWDER/Sticky Flames|Sticky Flames]]''' - requires Flash | ||
::*Fire Ball | ::*'''[[POWDER/Fire Ball|Fire Ball]]''' - requires Flash & Magic Missile | ||
::*Flame Strike | ::*'''[[POWDER/Flame Strike|Flame Strike]]''' - requires Flash & Major Heal | ||
:::*Sunfire | ::::*'''[[POWDER/Sunfire|Sunfire]]''' - requires Fireball & Direct Wind | ||
====Tome of Force==== | ====Tome of Force==== | ||
*Force Bolt | *'''[[POWDER/Force Bolt|Force Bolt]]''' (10) | ||
:*Force Wall (requires Force Bolt | :*'''[[POWDER/Force Wall|Force Wall]]''' (20) - requires Force Bolt | ||
*Teleport | *'''[[POWDER/Teleport|Teleport]]''' (10, 20 with control) | ||
:*Blink | :*'''[[POWDER/Blink|Blink]]''' - requires Teleport | ||
:*Fetch | :*'''[[POWDER/Fetch|Fetch]]''' - requires Teleport | ||
*Preserve | *'''[[POWDER/Preserve|Preserve]]''' | ||
*Direct Wind | *'''[[POWDER/Direct Wind|Direct Wind]]''' (5) | ||
====Tome of Healing==== | ====Tome of Healing==== | ||
*'''[[POWDER/Regenerate|Regenerate]]''' (5) | |||
:*'''[[POWDER/Slow Poison|Slow Poison]]''' (5) - requires Regenerate | |||
*'''[[POWDER/Heal|Heal]]''' (10) | |||
:*'''[[POWDER/Cure Poison|Cure Poison]]''' (20) - requires Heal | |||
:*'''[[POWDER/Major Heal|Major Heal]]''' (20) - requires Heal | |||
::*'''[[POWDER/Resurrect|Resurrect]]''' (50 + 100 Experience) - requires Major Heal and Cure Poison | |||
*'''[[POWDER/Diagnose|Diagnose]]''' (10) | |||
====Tome of Necromancy==== | ====Tome of Necromancy==== | ||
*Raise Undead | *'''[[POWDER/Raise Undead|Raise Undead]]''' (10) | ||
:*Reclaim Soul (requires Raise Undead | :*'''[[POWDER/Reclaim Soul|Reclaim Soul]]''' (10) - requires Raise Undead | ||
::*Dark Ritual (requires Reclaim Soul | ::*'''[[POWDER/Dark Ritual|Dark Ritual]]''' (20) - requires Reclaim Soul | ||
:*Ghastify (requires Raise Undead | :*'''[[POWDER/Ghastify|Ghastify]]''' (20) - requires Raise Undead | ||
::*Bind Soul (requires Ghastify | ::*'''[[POWDER/Bind Soul|Bind Soul]]''' (30) - requires Ghastify | ||
:::*Soul Suck (requires Bind Soul | :::*'''[[POWDER/Soul Suck|Soul Suck]]''' (30) - requires Bind Soul | ||
*Summon Imp | *'''[[POWDER/Summon Imp|Summon Imp]]''' (10) | ||
:*Summon Demon (requires Summon Imp | :*'''[[POWDER/Summon Demon|Summon Demon]]''' (30) - requires Summon Imp | ||
*Diagnose | *'''[[POWDER/Diagnose|Diagnose]]''' (10) | ||
:*Possess (requires Diagnose | :*'''[[POWDER/Possess|Possess]]''' (20) - requires Diagnose | ||
[[Category:POWDER]] |
Latest revision as of 19:25, 21 March 2009
POWDER homepage : POWDER Gameplay
Basic Types
- Black
- Bloody
- Glass
- Gold
- Grey
- Leather
- Locked
- Plaid
- Purple
- Red
- Runed Blue
- Runed Grey
- Runed Leather
- White
Identified Types
Books of Skills
- Book of Bashing
- Book of Blades
- Book of H'ruth
- Book of Sharp Points
- Guide to Armor
- Manual of Armour
- Manual of Guile
Books of Spells
- Familiar Tome
- Shocking Tome
- Tome of Acid
- Tome of Cold
- Tome of Death
- Tome of Divination
- Tome of Earth
- Tome of Fire
- Tome of Force
- Tome of Healing
- Tome of Necromancy
Details for Books of Skills
Book of Bashing
- Small Weapons
- Medium Weapons
- Large Weapons
- Blunt Attacks
- Knock Out - requires Small Weapons & Blunt Attacks
- Stun - requires Medium Weapons & Blunt Attacks
- Knockback - requires Large Weapons & Blunt Attacks
Book of Blades
- Small Weapons
- Medium Weapons
- Edged Attacks
- True Aim - requires Ranged Weapons & Edged Attacks
- Parry - requires Medium Weapons & Edged Attacks
- Riposte - requires Small Weapons & Edged Attacks
Book of H'ruth
- Endure Hunger
- Butchery
- Clean Kill
- Charge
- Leap Attack
Book of Sharp Points
- Small Weapons
- Medium Weapons
- Large Weapons
- Ranged Weapons
- Pointed Weapons
- Bleeding Wounds - requires Small Weapons & Pointed Attacks
- Disarm - requires Medium Weapons & Pointed Attacks
- Impale - requires Large Weapons & Pointed Attacks
- Ricochet - requires Ranged Weapons & Pointed Attacks
Guide to Armour
- Cloth Armour
- Leather Armour - requires Cloth Armour
- Iron Armour - requires Leather Armour
- Exotic Armour - requires Leather Armour
Manual of Armour
- Helmets
- Shields
- Body Armour
- Boots
Manual of Guile
- Dodge
- Moving Target
- Search
- Evade Traps
- Dual Wield
- Ambidextrous - requires Dual Wield
- Ranged Weapons
- Improvised Attack
Details for Books of Spells
The amount of mana needed to cast the spell is given in parentheses.
Familiar Tome
- Heal (10)
- Summon Familiar (10 + 250 Experience)
- Transfer Knowledge (15 + 250 Experience) - requires Summon Familiar
- Teleport (10)
- Fetch (10) - requires Teleport
- Possess (20) - requires Diagnose
Shocking Tome
- Magic Missile (5)
- Spark (8)
- Lightning Bolt (30) - requires Magic Missile & Spark
- Chain Lightning (50) - requires Lightning Bolt & Direct Wind
- Direct Wind (5)
Tome of Acid
- Acidic Mist - requires Acid Splash & Direct Wind
- Acid Pool - requires Acidic Mist
- Mind Acid - requires Acid Splash & Poison Item
- Corrosive Explosion - requires Acidic Mist
- Disintegrate - requires Acid Splash & Force Bolt
- Direct Wind (5)
Tome of Cold
- Frost Bolt - requires Magic Missile & Chilling Touch
- Living Frost - requires Direct Wind & Chilling Touch
- Blizzard - requires Living Frost
- Direct Wind (5)
Tome of Death
- Magic Missile (5)
- Poison Item (5)
- Poison Bolt (15) - requires Magic Missile & Poison Item
- Cloud Kill (30) - requires Poison Bolt & Divine Wind
- Finger of Death (40) - requires Poison Bolt & Ghastify
Tome of Divination
- Light (5)
- Magic Map - requires Light
- Detect Curse (10)
- Identify - requires Detect Curse
Tome of Earth
- Dig (10)
- Create Pit (15) - requires Dig
- Rolling Boulder (20) - requires Dig
- Entomb (20) - requires Dig
- Petrify (40) - requires Dig
- Grow Forest (10)
- Down Pour (10)
Tome of Fire
- Magic Missile (5)
- Flash
- Sticky Flames - requires Flash
- Fire Ball - requires Flash & Magic Missile
- Flame Strike - requires Flash & Major Heal
- Sunfire - requires Fireball & Direct Wind
Tome of Force
- Force Bolt (10)
- Force Wall (20) - requires Force Bolt
- Teleport (10, 20 with control)
- Preserve
- Direct Wind (5)
Tome of Healing
- Regenerate (5)
- Slow Poison (5) - requires Regenerate
- Heal (10)
- Cure Poison (20) - requires Heal
- Major Heal (20) - requires Heal
- Resurrect (50 + 100 Experience) - requires Major Heal and Cure Poison
- Diagnose (10)
Tome of Necromancy
- Raise Undead (10)
- Reclaim Soul (10) - requires Raise Undead
- Dark Ritual (20) - requires Reclaim Soul
- Ghastify (20) - requires Raise Undead
- Summon Imp (10)
- Summon Demon (30) - requires Summon Imp
- Diagnose (10)
- Possess (20) - requires Diagnose