Difference between revisions of "Skill"
Jump to navigation
Jump to search
m |
|||
Line 1: | Line 1: | ||
A Skill is commonly conceived as either: | A Skill is commonly conceived as either: | ||
*A value that defines how | *A value that defines how proficient a character is on perform certain kind of action. | ||
*An action that certain character is able to perform, optionally having an embedded | *An action that certain character is able to perform, optionally having an embedded proficiency value over this same action. These can be divided on | ||
**Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution. | **Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution. | ||
**Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character. | **Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character. | ||
[[category:concepts]] | |||
[[category: |
Revision as of 06:40, 22 March 2009
A Skill is commonly conceived as either:
- A value that defines how proficient a character is on perform certain kind of action.
- An action that certain character is able to perform, optionally having an embedded proficiency value over this same action. These can be divided on
- Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution.
- Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character.