Difference between revisions of "Attribute"
Jump to navigation
Jump to search
m (flag as stub) |
|||
Line 24: | Line 24: | ||
{{stub}} | {{stub}} | ||
[[Category: | [[Category:Concepts]] |
Revision as of 06:59, 22 March 2009
An attribute is...
A list of attributes is given below. The definition given is not specific to any game or gaming system.
Static:
- Strength: Greatness of the physical force that can be exerted upon other things.
- Dexterity: Physical control, grace.
- Agility: Speed and deftness of movement.
- Vitality
- Toughness, Stamina, Fortitude: Resistance to fatigue and strain (resulting from activity, combat, or otherwise)
- Wisdom
- Luck
Non-Static:
- Health
- Mana
- Fatigue
Advancement:
- Experience
- Level
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.