Difference between revisions of "Wayfarer"
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* Limb health system | * Limb health system | ||
* Combat | * Combat | ||
== Screenshot == | |||
http://benhem.com/games/wayfarer/wayfarersample.jpg | |||
== Current limitations == | == Current limitations == |
Revision as of 02:08, 6 April 2009
Wayfarer | |
---|---|
Alpha Project | |
Developer | Ben Hemmendinger |
Theme | Jabberwockey |
Influences | Tunnels of Doom, classic RLs |
Released | Mar 27, 2009 (Alpha .1) |
Updated | Apr 4, 2009 (Alpha .2) |
Licensing | Freeware, Closed Source |
P. Language | Processing (Java) |
Platforms | Browser, Windows, Linux, Mac OS X |
Interface | 3D/2D graphics, keyboard |
Game Length | potentially endless |
Official site of Wayfarer |
Wayfarer is an actively developing Roguelike that fuses 3D graphics with 2D sprites. It can be played online, and there are releases for Mac, Windows, and Linux.
Features
- 2D or 3D mode
- Simple vector graphics, scalable 8x8 sprites
- Music, animation, special effects
- Persistent levels
- Limb health system
- Combat
Screenshot
Current limitations
- No win condition (but you'll die soon)
- Can't save game
- No shops
- Items come pre-identified
Future plans
- Option to save characters online (in browser and standalone version)
- A server-based Black Market for online characters
- A large, procedurally generated world with multiple towns
- A speech/dialogue system
- Skills, spells, enchanted items
- Cooperative enemies
- Nonlethal combat skills
Resources
- Wayfarer, the official Wayfarer site.
- Guestbook, currently the place to leave comments, suggestions, and bug reports.
- BenHem.com, the author's site.