Difference between revisions of "SporkHack"
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m (Tidy up English a little.) |
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Some new features include: | Some new features include: | ||
* | * Some [[intrinsics]] are no longer binary and can range from 0% to 100%. | ||
* Major alignment changes. | * Major alignment changes. | ||
* Some new items. (wand of wind, small sack) | * Some new items. (wand of wind, small sack) |
Revision as of 07:53, 12 May 2009
SporkHack | |
---|---|
Beta Project | |
Developer | Derek S. Ray |
Theme | Fantasy |
Influences | NetHack |
Released | |
Updated | Jul 6, 2008 (0.6.0) |
Licensing | OpenContent License
NetHack GPL |
P. Language | C |
Platforms | Linux, Mac, Windows |
Interface | ASCII |
Game Length | 8+ hours |
Official site of SporkHack |
SporkHack is a NetHack variant going down a different road to that which Slash'EM is. The latter adds a lot of toys but also quite a few additional ways to unbalance and even break the game. Spork tries to avoid this pitfall while enhancing gameplay.
Some new features include:
- Some intrinsics are no longer binary and can range from 0% to 100%.
- Major alignment changes.
- Some new items. (wand of wind, small sack)
- Interface improvements.
- Spell tweaking.
Be warned that SporkHack is undergoing rapid development and new versions can break save-file compatibility. This is almost guaranteed to not happen more often than every Sunday.