Difference between revisions of "OpenGL"

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[[OpenGL]] is a good cross-platform 3D library.  It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance. {{stub}}
{{library| name = OpenGL
[[Category:Concepts]]
|developer = Silicon Graphics International
|released = 1.0
|updated = Aug 2 2006 (2.1)
|dependencies =
|status = Stable
|licensing = SGI Free Software License B
|language =
|platforms = [[Windows]], [[Mac OS X]], [[Linux]]
|site = http://www.opengl.org/
}}{{stub}}
 
[[OpenGL]] is a good cross-platform 3D library.  It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance.

Latest revision as of 10:06, 3 June 2009

OpenGL
Library project
Developer Silicon Graphics International
Released 1.0
Updated Aug 2 2006 (2.1)
Status Stable
Licensing SGI Free Software License B
P. Language
Platforms Windows, Mac OS X, Linux
Dependencies
Official site of OpenGL


OpenGL is a good cross-platform 3D library. It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance.