Difference between revisions of "Wayfarer"
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|interface = 3D/2D graphics, keyboard | |interface = 3D/2D graphics, keyboard | ||
|site = http://benhem.com/games/wayfarer/ | |site = http://benhem.com/games/wayfarer/ | ||
|length = | |length = (undefined) | ||
}} | }} | ||
Wayfarer is an actively developing Roguelike that fuses 3D graphics with 2D sprites. It can be played online, and there | Wayfarer is an actively developing Roguelike that fuses 3D graphics with 2D sprites. It can be played online, and there is a downloadable version for Mac, Windows, and Linux. | ||
== Screenshot == | == Screenshot == | ||
Line 30: | Line 30: | ||
* Limb health system | * Limb health system | ||
* Combat | * Combat | ||
* Some spells (scrolls and wands) | * Some spells (in the form of scrolls and wands, for now) | ||
* A handful of skills | * A handful of skills | ||
* ID minigame (the properties of potions, scrolls, etc. are obscure until tested) | |||
== Current limitations == | == Current limitations == | ||
* No win condition (bop 'til you drop) | * No win condition (bop 'til you drop) | ||
* Only a few dungeon fauna, with increasing toughness on deeper levels to simulate difficulty | * Only a few dungeon fauna, with increasing toughness on deeper levels to simulate difficulty | ||
== Future plans == | == Future plans == | ||
* Many unique NPC / monster behaviors | |||
* Versatile "combine items" command | * Versatile "combine items" command | ||
* Option to save characters to disk (offline characters) | * Option to save characters to disk (offline characters) | ||
Line 45: | Line 46: | ||
* A speech/dialogue system | * A speech/dialogue system | ||
* More skills, spells, and enchanted items | * More skills, spells, and enchanted items | ||
* Cooperative enemies | * Cooperative, devious enemies | ||
* Nonlethal combat skills | * Nonlethal combat skills | ||
Revision as of 02:01, 4 June 2009
Wayfarer | |
---|---|
Alpha Project | |
Developer | Ben Hemmendinger |
Theme | Jabberwocky |
Influences | Tunnels of Doom, classic RLs |
Released | Mar 27, 2009 (Alpha .1) |
Updated | Apr 22, 2009 (Alpha .3) |
Licensing | Freeware, Closed Source |
P. Language | Processing (Java) |
Platforms | Browser, Windows, Linux, Mac OS X |
Interface | 3D/2D graphics, keyboard |
Game Length | (undefined) |
Official site of Wayfarer |
Wayfarer is an actively developing Roguelike that fuses 3D graphics with 2D sprites. It can be played online, and there is a downloadable version for Mac, Windows, and Linux.
Screenshot
Features
- Blend of turn-based and real-time
- 2D or 3D mode
- Simple vector graphics, scalable 8x8 sprites
- Sound and music
- Animation, special effects
- Save games online
- Persistent levels (and level contents)
- Shops
- Limb health system
- Combat
- Some spells (in the form of scrolls and wands, for now)
- A handful of skills
- ID minigame (the properties of potions, scrolls, etc. are obscure until tested)
Current limitations
- No win condition (bop 'til you drop)
- Only a few dungeon fauna, with increasing toughness on deeper levels to simulate difficulty
Future plans
- Many unique NPC / monster behaviors
- Versatile "combine items" command
- Option to save characters to disk (offline characters)
- A server-based Pawn Shop for online characters
- A large world with multiple towns and dungeons
- A speech/dialogue system
- More skills, spells, and enchanted items
- Cooperative, devious enemies
- Nonlethal combat skills
Resources
- Wayfarer, the official Wayfarer site.
- BenHem.com, the author's site.