Difference between revisions of "O.R.E."
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{{game-alpha| name = G.O.R.E. | {{game-alpha| name = G.O.R.E. | ||
|developer = [[xTERM]] | |developer = [[User:xTERM]] | ||
|theme = fantasy | |theme = fantasy | ||
|influences = ADOM, Dungeon Crawl | |influences = ADOM, Dungeon Crawl |
Revision as of 11:18, 22 June 2009
G.O.R.E. | |
---|---|
Alpha Project | |
Developer | User:xTERM |
Theme | fantasy |
Influences | ADOM, Dungeon Crawl |
Released | 2008 |
Updated | Jul 9, 2008 (0.0.5) |
Licensing | GPLv3, Affero GPLv3 |
P. Language | Vala |
Platforms | POSIX, Windows |
Interface | SDL |
Game Length | |
Official site of G.O.R.E. |
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.
G.O.R.E. is roguelike MMORPG game. It features nice-looking SDL terminal-like graphics, random dungeons, large world, freedom of action.
The goal of this project is to create OpenSource rogue-like MMORPG game. It will combine well-known roguelike traditions like text-based interface, single-step attack, problem solving and discrete movement with many modern features like Online playing, clever AI and support of graphical (and even eye-candy!) interface (based on characters of course). Many roguelikes implement several good features, but miss the others. We are going to implement something that will bring all them together and even more...