Difference between revisions of "Ascii Dreams"
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An article from Ascii Dreams was featured on [http://slashdot.org Slashdot] on 21st November, 2007 and received approximately 16,000 unique visitors to the blog over a two day period. | An article from Ascii Dreams was featured on [http://slashdot.org Slashdot] on 21st November, 2007 and received approximately 16,000 unique visitors to the blog over a two day period. | ||
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== Links == | == Links == | ||
* [http://roguelikedeveloper.blogspot.com/ Ascii Dreams - Unangband Development Blog] | * [http://roguelikedeveloper.blogspot.com/ Ascii Dreams - Unangband Development Blog] | ||
* [http://games.slashdot.org/article.pl?sid=07/11/21/1858240 Slashdot article - "Why Do Games Still Have Levels?"] | * [http://games.slashdot.org/article.pl?sid=07/11/21/1858240 Slashdot article - "Why Do Games Still Have Levels?"] |
Revision as of 10:22, 28 July 2009
Ascii Dreams is the development blog for UnAngband written by Andrew Doull. It includes articles that may be of interest to the wider roguelike development community.
An article from Ascii Dreams was featured on Slashdot on 21st November, 2007 and received approximately 16,000 unique visitors to the blog over a two day period.
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.