Difference between revisions of "POWDER/Possess"
Jump to navigation
Jump to search
m |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
'''[[POWDER|POWDER homepage]] : [[POWDER Gameplay]]''' | |||
==Description== | ==Description== | ||
Line 8: | Line 10: | ||
==Special Uses== | ==Special Uses== | ||
Posess can be used to teach familiars new skills, spells and to equip them. | |||
[[Category:POWDER]] | [[Category:POWDER]] |
Latest revision as of 09:47, 13 September 2009
POWDER homepage : POWDER Gameplay
Description
Game Text
Casters of this spell have no need to impose their will through clever dialogue or the brandishing of weapons. Instead, they confront their foe on the mental plane. If successful, they subsume their target's will to their own, granting them control of every action. Note that one's own body is left defenceless during the possession so it is wise to plan ahead. If your possessed creature dies you will return to your own body - but be warned the shock exacts a price, so you might consider Releasing your spirit before the final blow is dealt.
Spellbooks
- Tome of Necromancy
Special Uses
Posess can be used to teach familiars new skills, spells and to equip them.