Difference between revisions of "Ighalsk"
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LukeSchubert (talk | contribs) (Updated for release 0.1.9) |
LukeSchubert (talk | contribs) (Added short list of current features) |
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* Both randomly-generated and hand-crafted levels; | * Both randomly-generated and hand-crafted levels; | ||
* Monster, level, item and profession editors. | * Monster, level, item and profession editors. | ||
== Current Features == | |||
* Monster editor to simplify the job of creating new monsters. | |||
* Choose from a Mighty, Philosophical, or Blessed Hero. | |||
* Three different starting quests with distinctly different monsters: | |||
* The Tunnels of Lost Dreams; | |||
* The Necropolis of Zezun; | |||
* Arachnaxos. | |||
See also [http://ighalsk.blogspot.com/ the Ighalsk blog]. | See also [http://ighalsk.blogspot.com/ the Ighalsk blog]. |
Revision as of 03:12, 27 October 2009
Ighalsk | |
---|---|
Alpha Project | |
Developer | LukeSchubert |
Theme | Fantasy |
Influences | Angband (plus variants), Kingdom Hearts, Battle of Wesnoth |
Released | Feb 26, 2009 (0.1.0) |
Updated | Oct 27, 2009 (0.1.9) |
Licensing | GPL |
P. Language | Python |
Platforms | |
Interface | |
Game Length | |
Official site of Ighalsk |
An all-new roguelike, written in Python, released as open-source software under the GPL. Will feature:
- Both randomly-generated and hand-crafted levels;
- Monster, level, item and profession editors.
Current Features
- Monster editor to simplify the job of creating new monsters.
- Choose from a Mighty, Philosophical, or Blessed Hero.
- Three different starting quests with distinctly different monsters:
* The Tunnels of Lost Dreams; * The Necropolis of Zezun; * Arachnaxos.
See also the Ighalsk blog.