Difference between revisions of "Roguelike gcs"

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Roguelike GCS will have an extensive range of options for creating a roguelike world.
Roguelike GCS is a toolset used for making roguelike adventures; it includes a scripting language, and a random dungeon generator.  


==In development==
==In development==
* Race, Creature, Item, Effect templates with editor
* Race, Creature, Item, Effect templates with editor
* Unlimited boards, items per board, objects per board, creatures per board
* Unlimited everything
* Board randomization mode
* Area randomization mode, with option to randomize around some preset aspects
* Extensive options for customization
* Extensive options for customization
* most things can be programmed with a simple scripting language
* most things can be programmed with a simple scripting languag
* should be able to simulate quite faithfully the original Rogue game

Revision as of 18:01, 15 December 2009

roguelike gcs
Talkie-Talkie Project
Developer Marcel Woods
Theme variable
Influences Rogue
Licensing Closed Source
P. Language C++
Platforms Linux, Windows, Mac OS
Interface Keyboard
Game Length {{{length}}}
Official site of roguelike gcs


Roguelike GCS is a toolset used for making roguelike adventures; it includes a scripting language, and a random dungeon generator.

In development

  • Race, Creature, Item, Effect templates with editor
  • Unlimited everything
  • Area randomization mode, with option to randomize around some preset aspects
  • Extensive options for customization
  • most things can be programmed with a simple scripting languag