Difference between revisions of "Roguelike gcs"
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Roguelike GCS | Roguelike GCS is a toolset used for making roguelike adventures; it includes a scripting language, and a random dungeon generator. | ||
==In development== | ==In development== | ||
* Race, Creature, Item, Effect templates with editor | * Race, Creature, Item, Effect templates with editor | ||
* Unlimited | * Unlimited everything | ||
* | * Area randomization mode, with option to randomize around some preset aspects | ||
* Extensive options for customization | * Extensive options for customization | ||
* most things can be programmed with a simple scripting | * most things can be programmed with a simple scripting languag | ||
Revision as of 18:01, 15 December 2009
roguelike gcs | |
---|---|
Talkie-Talkie Project | |
Developer | Marcel Woods |
Theme | variable |
Influences | Rogue |
Licensing | Closed Source |
P. Language | C++ |
Platforms | Linux, Windows, Mac OS |
Interface | Keyboard |
Game Length | {{{length}}} |
Official site of roguelike gcs |
Roguelike GCS is a toolset used for making roguelike adventures; it includes a scripting language, and a random dungeon generator.
In development
- Race, Creature, Item, Effect templates with editor
- Unlimited everything
- Area randomization mode, with option to randomize around some preset aspects
- Extensive options for customization
- most things can be programmed with a simple scripting languag