Difference between revisions of "IfRL"

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IfRL is an Interactive Fiction Seven Day Roguelike programmed in Inform 7. The presentation of IfRL is that of a classic piece of Interactive Fiction. Its gameplay, however, will be more familiar to fans of roguelikes. IfRL is a turn-based dungeon crawl with a randomly generated environment, complex item interactions and permanent character death.
=== Story ===


You are the bodyguard to Prince Ophos. Prince Ophos is blind and carries the Daybreak Shard. He needs to get it to the top of the tower. You are currently at the bottom of the tower. And you had best hurry, because a whole bunch of people who don't much care for either you or the prince are nipping at your heels.
You are the bodyguard to Prince Ophos. Prince Ophos is blind and carries the Daybreak Shard. He needs to get it to the top of the tower. You are currently at the bottom of the tower. And you had best hurry, because a whole bunch of people who don't much care for either you or the prince are nipping at your heels.

Revision as of 21:46, 6 February 2010

IfRL
7DRL
Developer 256 (Frank Duff)
Theme Fantasy
Influences
Released Feb 04, 2010 (0.1a)
Updated Feb 06, 2010 (0.2.2a)
Licensing Creative Commons
P. Language Inform 7
Platforms Glulx (multi-platform virtual machine)
Interface Console
Game Length appr. 30 minutes
Official site of IfRL


IfRL is an Interactive Fiction Seven Day Roguelike programmed in Inform 7. The presentation of IfRL is that of a classic piece of Interactive Fiction. Its gameplay, however, will be more familiar to fans of roguelikes. IfRL is a turn-based dungeon crawl with a randomly generated environment, complex item interactions and permanent character death.

Story

You are the bodyguard to Prince Ophos. Prince Ophos is blind and carries the Daybreak Shard. He needs to get it to the top of the tower. You are currently at the bottom of the tower. And you had best hurry, because a whole bunch of people who don't much care for either you or the prince are nipping at your heels.

Status

IfRL is an out of challenge 7-day roguelike. Version 0.1a was completed within the 7-day window, and is still available for archival reasons. Subsequent releases are primarily bug-fixing and optimization.