Difference between revisions of "TrollSlayer"
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{{game-7drl|name = Troll Slayer | {{game-7drl|name = Troll Slayer | ||
|developer = [[Corremn]] | |developer = [[Corremn]] | ||
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|theme = Warhammer | |theme = Warhammer | ||
|released = 2010 Mar 14 | |released = 2010 Mar 14 | ||
|updated = 2010 Mar 16 | |||
|language = [[Cpp|C++]], [[OpenGL]], [[SDL]] | |language = [[Cpp|C++]], [[OpenGL]], [[SDL]] | ||
|platforms = [[Windows]] | |platforms = [[Windows]] | ||
|licensing = [[Freeware]] | |licensing = [[Freeware]] | ||
|interface = [[ASCII]] | |interface = [[ASCII]|Emulated ASCII] or Graphical Tiles | ||
|site = http://users.adam.com.au/savre/bin/trollslayer.zip | |site = http://users.adam.com.au/savre/bin/trollslayer.zip | ||
|length = <30 mins | |length = <30 mins | ||
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A submission for the [[7DRL Contest 2010|2010]] [[7DRL]] challenge. | A submission for the [[7DRL Contest 2010|2010]] [[7DRL]] challenge. | ||
Yet another Warhammer inspired game. | |||
Where you play a dwarf seeking a glorious death to atone for past sins. | |||
== Features == | == Features == | ||
:Rage/Fatigue plays a huge part of the game | |||
:Dungeon was carved out using A* based algorithm. | |||
:Multiple attacks and critical effects. | |||
:10 levels | |||
==Screen Shot== | |||
http://users.adam.com.au/savre/screenshots/trollslayer_0.png |
Revision as of 00:03, 18 March 2010
{{game-7drl|name = Troll Slayer |developer = Corremn |influences = Warhammer |theme = Warhammer |released = 2010 Mar 14 |updated = 2010 Mar 16 |language = C++, OpenGL, SDL |platforms = Windows |licensing = Freeware |interface = [[ASCII]|Emulated ASCII] or Graphical Tiles |site = http://users.adam.com.au/savre/bin/trollslayer.zip |length = <30 mins }}
A submission for the 2010 7DRL challenge.
Yet another Warhammer inspired game. Where you play a dwarf seeking a glorious death to atone for past sins.
Features
- Rage/Fatigue plays a huge part of the game
- Dungeon was carved out using A* based algorithm.
- Multiple attacks and critical effects.
- 10 levels
Screen Shot