Difference between revisions of "Domain Country"
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m (language is for programming language, not human language. Also fixed typo that was breaking display of game info.) |
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|theme = Futuristic | |theme = Futuristic | ||
|influences = Rogue | |influences = Rogue | ||
|released = Aug 19 2000 | |released = Aug 19, 2000 | ||
|updated = Apr 20 2009 | |relver = ? | ||
|updated = Apr 20, 2009 | |||
|updver = ? | |||
|licensing = | |licensing = | ||
|language = | |language = |
Revision as of 11:02, 7 May 2010
Domain Country | |
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Stable game | |
Developer | David Kinney |
Theme | Futuristic |
Influences | Rogue |
Released | Aug 19, 2000 (?) |
Updated | Apr 20, 2009 (?) |
Licensing | |
P. Language | |
Platforms | DOS, Windows |
Interface | ASCII, Keyboard |
Game Length | 20 minutes or so |
Official site of Domain Country |
Domain Country is available in English, French, and Swedish.
Domain Country is a rogue-like game that runs in DOS or Windows. It will help you learn the country code top level domains (ccTLDs) promulgated by ICANN.
In Domain Country, the letters represent people from various countries. And you move your happy face through the darkened corridors of the World Internet Building by candlelight in an attempt to contact people, so you can learn their domain codes. There are only 25 domain codes in each game, one for each letter of the alphabet - except X. The game features an ASCII world map, random speech patterns, and might quiz you periodically.