Difference between revisions of "Sigmore Mines 2"

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|theme = fantasy
|theme = fantasy
|influences = Dweller,Sigmore Mines
|influences = Dweller,Sigmore Mines
|released = Jan 2008
|released = Jan, 2008
|relver = ?
|updated =  
|updated =  
|licensing = Shareware
|updver = ?
|language = Java Micro edition
|licensing = [[Shareware]]
|language = [[Java|Java Micro edition]]
|platforms = J2ME MIDP 2.0 enabled handsets  
|platforms = J2ME MIDP 2.0 enabled handsets  
|interface = Graphical tiles
|interface = [[Tiles|Graphical tiles]]
|length = to-beat: about 30h
|length = to-beat: about 30h
|site = http://sigmoremines2.ktgames.net/
|site = http://sigmoremines2.ktgames.net/
Line 21: Line 23:
== Game Features ==
== Game Features ==


    * Random generated dungeons.
* Random generated dungeons.
    * Village at which you can buy/sell or identify items, restore health.
* Village at which you can buy/sell or identify items, restore health.
    * Gain experience and level up.
* Gain experience and level up.
    * Use magic such as fireball or frozenball.
* Use magic such as fireball or frozenball.
    * Find healing shrines and hidden rooms.
* Find healing shrines and hidden rooms.
    * Ability to save game in the village every time you are there!
* Ability to save game in the village every time you are there!
    * Town portal scrolls.
* Town portal scrolls.
    * Hidden rooms in the dungeon.
* Hidden rooms in the dungeon.
    * Wear armours, melee and distance weapons.
* Wear armours, melee and distance weapons.
    * Use potions to poison your weapon.
* Use potions to poison your weapon.
    * Game system with stats as : Strength, Swiftness, Dexterity, Ingenuity, Magic, Vitality.
* Game system with stats as : Strength, Swiftness, Dexterity, Ingenuity, Magic, Vitality.
    * Touchscreen support.
* Touchscreen support.
    * And More.
* And More.
[[Category:handheld roguelikes]]

Latest revision as of 12:53, 7 May 2010

Sigmore Mines 2
Stable game
Developer Kamil Toszek (KTGames.Net)
Theme fantasy
Influences Dweller,Sigmore Mines
Released Jan, 2008 (?)
Updated (?)
Licensing Shareware
P. Language Java Micro edition
Platforms J2ME MIDP 2.0 enabled handsets
Interface Graphical tiles
Game Length to-beat: about 30h
Official site of Sigmore Mines 2



Sigmore Mines 2

Sigmore Mines 2 is a graphical roguelike for mobile phones. You are in control of hero descending into the dungeon to complete his quest. On your way will stand monsters with poisonous attacks, traps and hidden rooms. Along the way you will gain experience, became stronger and find new magical weapons.

Game Features

  • Random generated dungeons.
  • Village at which you can buy/sell or identify items, restore health.
  • Gain experience and level up.
  • Use magic such as fireball or frozenball.
  • Find healing shrines and hidden rooms.
  • Ability to save game in the village every time you are there!
  • Town portal scrolls.
  • Hidden rooms in the dungeon.
  • Wear armours, melee and distance weapons.
  • Use potions to poison your weapon.
  • Game system with stats as : Strength, Swiftness, Dexterity, Ingenuity, Magic, Vitality.
  • Touchscreen support.
  • And More.