Difference between revisions of "Magecrawl"
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|language = C#, libtcod | |language = C#, libtcod | ||
|platforms = [[Windows]], [[Linux]], [[Mac_OS]] | |platforms = [[Windows]], [[Linux]], [[Mac_OS]] | ||
|interface = | |interface = pseudo-ASCII, Keyboard | ||
|length = Short | |length = Short | ||
|site = http://code.google.com/p/magecrawl/ | |site = http://code.google.com/p/magecrawl/ |
Revision as of 13:38, 26 May 2010
Magecrawl | |
---|---|
Beta Project | |
Developer | Chris Hamons |
Theme | Arcane |
Influences | Crawl |
Released | Nov 1, 2009 (Tech Demo I) |
Updated | May 25, 2010 (Tech Demo III) |
Licensing | BSD |
P. Language | C#, libtcod |
Platforms | Windows, Linux, Mac_OS |
Interface | pseudo-ASCII, Keyboard |
Game Length | Short |
Official site of Magecrawl |
Magecrawl is a roguelike in development which seeks to have an "Arcane" theme. All player characters have some level of magic ability.
Development can be followed on the development blog: http://iferrorthrownewbrick.blogspot.com/
On the How_to_Write_a_Roguelike_in_15_Steps scale, it is past step 13.