Difference between revisions of "Roguelike gcs"

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Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and a random dungeon generator.
Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and a random dungeon generator.
There is an alpha version of the EDITOR available; the Play Engine is still being developed.

Revision as of 23:40, 29 May 2010

roguelike gcs
Alpha Project
Developer Marcel Woods
Theme Variable
Influences Rogue
Released 30 May 2010
Updated n/a
Licensing unknown
P. Language C++
Platforms Linux, Windows, Mac OS
Interface Keyboard & Mouse
Game Length Variable
Official site of roguelike gcs


Roguelike GCS is a toolset used for making roguelike adventures; it will include a scripting language, and a random dungeon generator.

There is an alpha version of the EDITOR available; the Play Engine is still being developed.