Difference between revisions of "The Tombs of Asciiroth"

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'''[http://icculus.org/asciiroth The Tombs of Asciiroth]''' (ToA) is a free open-source online roguelike. Although it uses a keyboard interface and text display, it differs from the major roguelikes:
'''[http://icculus.org/asciiroth The Tombs of Asciiroth]''' (ToA) is a free open-source online game. Although it uses a keyboard interface and text display, it differs from the most roguelikes:


*The game is not turn-based. Shooting and attacking require quick reflexes and fast thinking.
*The game is not turn-based. Shooting and attacking require quick reflexes and fast thinking.

Revision as of 04:08, 10 December 2010

The Tombs of Asciiroth
Beta Project
Developer Alx Dark
Theme Fantasy
Influences NetHack
Released
Updated Jul 24, 2009 (0.7)
Licensing Apache 2.0 License
P. Language Java converted to JavaScript
Platforms Browser-based
Interface Keyboard
Game Length
Official site of The Tombs of Asciiroth


The Tombs of Asciiroth (ToA) is a free open-source online game. Although it uses a keyboard interface and text display, it differs from the most roguelikes:

  • The game is not turn-based. Shooting and attacking require quick reflexes and fast thinking.
  • Item use is very simplistic. The inventory appears as a sidebar, and one simply selects an item and presses Enter (or walks into something) to use it.
  • The levels (groups of levels are known as scenarios) are manually created JSON files; there is no random level generation. In fact, there is an offline scenario editor bundled separately from the game.
  • The game uses more puzzle-oriented gameplay (hunting for keys, pushing boulders into pits.)
  • The game is written in Java that has been converted to JavaScript; the latter is a rather unusual language for roguelike game programming.

The gaming website Play This Thing reviewed the game, labeling it a "sweet technical hack" but criticizing it for having "too many Sokoban-style puzzles and not enough good old monster-bashing [in my opinion]."

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