Difference between revisions of "User:Tommket"
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<th colspan="2" style="background:#EFD2C2; padding:.4em; margin:1em; font-size:110%"><i>{{{Tomas Miklovic}}}</i></th> | |||
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<th style="background:#EFD2C2; padding:.2em; margin:1em;width:7em">Tommket</th> | |||
<td>{{{alias}}}</td> | |||
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<th style="background:#EFD2C2; padding:.2em; margin:1em;width:7em">Projects</th> | |||
<td>{{{[[Labyr2]]}}}</td> | |||
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<th style="background:#EFD2C2; padding:.2em; margin:1em;">Games</th> | |||
<td>working on it</td> | |||
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<th style="background:#EFD2C2; padding:.2em; margin:1em;">Nationality</th> | |||
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<th style="background:#EFD2C2; padding:.2em; margin:1em;">[[Programming language|P. Languages]]</th> | |||
<td>{{{languages}}}</td> | |||
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<td colspan="2" style="background:#EFD2C2; padding:.2em; margin:1em; text-align:center;">[{{{http://www.tribecsoft.starehry.sk/}}} Official site of {{{Tommket}}}]</td> | |||
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I am just a student, currently working "during my free time ;-))" on the Labyr2 roguelike made in C++ using the libtcod 1.5.0. I am developing it on Ubuntu 10.04 (a Linux distribution), but hopefully I will port it to Windows too, using Mingw32 (edit: tested and works well). | I am just a student, currently working "during my free time ;-))" on the Labyr2 roguelike made in C++ using the libtcod 1.5.0. I am developing it on Ubuntu 10.04 (a Linux distribution), but hopefully I will port it to Windows too, using Mingw32 (edit: tested and works well). | ||
Revision as of 10:12, 31 January 2011
{{{Tomas Miklovic}}} | |
---|---|
Tommket | {{{alias}}} |
Projects | {{{Labyr2}}} |
Games | working on it |
Nationality | |
P. Languages | {{{languages}}} |
[{{{http://www.tribecsoft.starehry.sk/}}} Official site of {{{Tommket}}}] |
I am just a student, currently working "during my free time ;-))" on the Labyr2 roguelike made in C++ using the libtcod 1.5.0. I am developing it on Ubuntu 10.04 (a Linux distribution), but hopefully I will port it to Windows too, using Mingw32 (edit: tested and works well).
my path to the roguelikes
I made my first roguelike when I was on the elementary school. I named it Labyr and it was made in QBASIC. It is still available on my page to download in a compiled form, but I lost the source code. Nevertheless it was a programming garbage (not buggy, but very inefficient), nowadays I will be ashamed for something like that. It was just a maze with a Mapeditor and all you had to do there was to collect all the keys on the 1-screen map and find the EXIT. So not long ago I started writing this Labyr2, which will allow you to create your own roguelike worlds, creating your own items, making item interractions, maps - connecting them into a world using the world coordinates of the actual map and so on and on.