Difference between revisions of "Finding or Creating Sound and Music"
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* The size & type (sound effects, music) & filetype (.wav .mp3) of the files. | * The size & type (sound effects, music) & filetype (.wav .mp3) of the files. | ||
===Music=== | |||
* [http://incompetech.com/ Kevin MacLeod] - 320kbps MP3 files. Creative Commons Attribution 3.0 license. | |||
* [http://roguebard.eptalys.net/ Roguebard] - MP3 and Ogg Vorbis files. Non-commercial Creative Commons license. | |||
* [http://www.jamendo.com/en/ Jamendo] - MP3 files, Ogg Vorbis also available sometimes. A large variety of music, not all are suitable for use. Creative Commons licenses. | |||
===Effects=== | |||
* [http://www.freesound.org/ Freesound] - Lossless formats (FLAC, WAV, AIFF). Various types of effects, not specifically created for games. Creative Commons Sampling Plus 1.0 license. | |||
[[Category:Articles]] | [[Category:Articles]] |
Revision as of 22:50, 25 April 2011
Having sounds or music in a roguelike is rare. But not unheard of. For a developer creating his/her own sound or music can be hard. But there are some tools that could help a developer in creating their own sounds.
Tools
- DrPetter's sfxr A tool to randomly generate sound effects using a few settings. Mostly useful for creating oldschool sound effects. (mac port: cfxr)
Free sound/music sources
When adding links, please make note of:
- The license for using the sounds/music,
- Any games that the sounds/music are designed specifically for,
- The size & type (sound effects, music) & filetype (.wav .mp3) of the files.
Music
- Kevin MacLeod - 320kbps MP3 files. Creative Commons Attribution 3.0 license.
- Roguebard - MP3 and Ogg Vorbis files. Non-commercial Creative Commons license.
- Jamendo - MP3 files, Ogg Vorbis also available sometimes. A large variety of music, not all are suitable for use. Creative Commons licenses.
Effects
- Freesound - Lossless formats (FLAC, WAV, AIFF). Various types of effects, not specifically created for games. Creative Commons Sampling Plus 1.0 license.