Difference between revisions of "OrcRL"
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(by DrGong) | (by DrGong) | ||
You are ____, | You are ____, an Orc child, who village was overrun by Human and elven | ||
scum "adventures" who killed your family, stole all that was in it, and | scum "adventures" who killed your family, stole all that was in it, and | ||
piled all the junk and polymorphed it till it was something useful. | piled all the junk and polymorphed it till it was something useful. | ||
You fled into the woods, the only survivor. Now that you have reached | |||
of age, | of age, it is time to get revenge on those Human and elven scum. | ||
You start out as a simple orc of X class, and you start out by | You start out as a simple orc of X class, and you start out by | ||
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you can take on tougher levels of Human, and eventually, elven towns. | you can take on tougher levels of Human, and eventually, elven towns. | ||
Slowly getting from the frontier of human settlements (easy pickings) | Slowly getting from the frontier of human settlements (easy pickings) | ||
to the heart where you face towns with | to the heart where you face towns with captain of the Guards, Wizards, | ||
Priests, and castles that you must | Priests, and castles that you must penetrate and in the center room, get | ||
a important encounter, may it be raiding a treasury, killing a prince | a important encounter, may it be raiding a treasury, killing a prince | ||
(who might drop nice items), kidnap a princess, or raid an armory. | (who might drop nice items), kidnap a princess, or raid an armory. | ||
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and after each "level" or town, there is a percent chance that for each | and after each "level" or town, there is a percent chance that for each | ||
women you capture, you get a 1/2 orc "pet" and if you capture a | women you capture, you get a 1/2 orc "pet" and if you capture a | ||
princess, the percent chance would be for a | princess, the percent chance would be for a special pet, say, a Shaman | ||
healer or a Orc Bezerker (orcs don't spell well after all) | healer or a Orc Bezerker (orcs don't spell well after all). | ||
And at the end, you must take the capital of the Human/elven kingdom, | And at the end, you must take the capital of the Human/elven kingdom, | ||
lead by the same Adventures that | lead by the same Adventures that eliminated your village all those years | ||
ago. | ago. | ||
Silly Idea i know, but it not the usual bit. ;) | Silly Idea i know, but it not the usual bit. ;) | ||
[[Category: | [[Category:Game ideas]] |
Latest revision as of 06:14, 19 July 2011
(by DrGong)
You are ____, an Orc child, who village was overrun by Human and elven scum "adventures" who killed your family, stole all that was in it, and piled all the junk and polymorphed it till it was something useful. You fled into the woods, the only survivor. Now that you have reached of age, it is time to get revenge on those Human and elven scum.
You start out as a simple orc of X class, and you start out by raiding human farms, with just a few farmers with pitchforks, (random wilderness settings) and slowly you build up your Orc and his items so you can take on tougher levels of Human, and eventually, elven towns. Slowly getting from the frontier of human settlements (easy pickings) to the heart where you face towns with captain of the Guards, Wizards, Priests, and castles that you must penetrate and in the center room, get a important encounter, may it be raiding a treasury, killing a prince (who might drop nice items), kidnap a princess, or raid an armory.
One could also kidnap women and children (as Orcs are known to do) and after each "level" or town, there is a percent chance that for each women you capture, you get a 1/2 orc "pet" and if you capture a princess, the percent chance would be for a special pet, say, a Shaman healer or a Orc Bezerker (orcs don't spell well after all).
And at the end, you must take the capital of the Human/elven kingdom, lead by the same Adventures that eliminated your village all those years ago.
Silly Idea i know, but it not the usual bit. ;)