Difference between revisions of "Descension"
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{{game-alpha| name = Descension | {{game-alpha| name = Descension | ||
|developer = [[ | |developer = [[Arkytoothis]] | ||
|theme = [[Fantasy]] | |theme = [[Fantasy]] | ||
|influences = [[Dungeon Crawl Stone Soup]] | |influences = [[Dungeon Crawl Stone Soup]] | ||
|released = 12/28/2010 | |released = 12/28/2010 | ||
|updated = | |updated = 7/02/2011 | ||
|licensing = | |licensing = | ||
|language = [[C Sharp]], XNA, [[libtcod]] | |language = [[C Sharp]], XNA, [[libtcod]] | ||
Line 15: | Line 15: | ||
My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at [http://www.descensionthegame.com descensionthegame.com] for more information, screenshots and download links. Leave any questions/comments at the [http://s4.zetaboards.com/DescensionTheGame/index/ Descension Forum]. | My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at [http://www.descensionthegame.com descensionthegame.com] for more information, screenshots and download links. Leave any questions/comments at the [http://s4.zetaboards.com/DescensionTheGame/index/ Descension Forum]. | ||
v 0.1. | v 0.1.8 Released - 8/11/2011 | ||
* | * added - enchanting screen | ||
* | * added - hit point and energy bars for creatures | ||
* | * added - third zoom level | ||
* | * added - several items used for enchanting - mana crystals, runes, holy symbols, skulls, magic dust, runes can be crafted just as other items | ||
* added - creature tooltip - displays stats for creature under the mouse pointer, currently used for debugging purposes, eventually ill tie it | |||
into a stat or skill and show differing amounts of information based on that stat/skill | |||
* | * changed - crafting and enchanting screens no longer take focus from the gameplay screen | ||
* | * changed - lots of code refactoring/reorganizing/rewriting, ive done quite a bit of testing but probably missed some bugs | ||
* fixed - debuffs not working properly on creatures | |||
* fixed - |
Latest revision as of 00:19, 12 August 2011
Descension | |
---|---|
Alpha Project | |
Developer | Arkytoothis |
Theme | Fantasy |
Influences | Dungeon Crawl Stone Soup |
Released | 12/28/2010 |
Updated | 7/02/2011 |
Licensing | |
P. Language | C Sharp, XNA, libtcod |
Platforms | Windows |
Interface | tiles, mouse, keyboard |
Game Length | short |
Official site of Descension |
My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at descensionthegame.com for more information, screenshots and download links. Leave any questions/comments at the Descension Forum.
v 0.1.8 Released - 8/11/2011
- added - enchanting screen
- added - hit point and energy bars for creatures
- added - third zoom level
- added - several items used for enchanting - mana crystals, runes, holy symbols, skulls, magic dust, runes can be crafted just as other items
- added - creature tooltip - displays stats for creature under the mouse pointer, currently used for debugging purposes, eventually ill tie it
into a stat or skill and show differing amounts of information based on that stat/skill
- changed - crafting and enchanting screens no longer take focus from the gameplay screen
- changed - lots of code refactoring/reorganizing/rewriting, ive done quite a bit of testing but probably missed some bugs
- fixed - debuffs not working properly on creatures