Difference between revisions of "UltimaRatioRegum"
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(Created page with "Hi there. My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of ‘Ult...") |
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Hi there. | Hi there. | ||
My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of | My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of ‘''[[Ultima Ratio Regum]]''’, a roguelike game. | ||
I am currently working on a demo intended to show the complexity of the combat and the intelligence of the AI, which contains a number of concepts I’ve rarely seen in other roguelikes. You can find my game development blog at www.ultimaratioregum.co.uk/game/, and I hope to update on Roguebasin when I have the first demo/beta release out. | I am currently working on a demo intended to show the complexity of the combat and the intelligence of the AI, which contains a number of concepts I’ve rarely seen in other roguelikes. You can find my game development blog at www.ultimaratioregum.co.uk/game/, and I hope to update on Roguebasin when I have the first demo/beta release out. |
Revision as of 20:02, 29 August 2011
Hi there.
My name’s Mark Johnson. I used to be a professional poker player, but these days I’m a Ph.D student at the University of York and the creator & developer of ‘Ultima Ratio Regum’, a roguelike game.
I am currently working on a demo intended to show the complexity of the combat and the intelligence of the AI, which contains a number of concepts I’ve rarely seen in other roguelikes. You can find my game development blog at www.ultimaratioregum.co.uk/game/, and I hope to update on Roguebasin when I have the first demo/beta release out.