Difference between revisions of "Ignite"

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|theme = Dark Fantasy
|theme = Dark Fantasy
|influences = [[dungeon crawl]]
|influences = [[dungeon crawl]]
|released = 05.05.2011
|released =  
|updated = 19.10.2011
|updated = 1.12.2011
|licensing = [[Freeware]]
|licensing = [[Freeware]]
|language = [[C#]]
|language = [[C#]]
|platforms = [[Windows]]
|platforms = [[Windows]]
|interface = [[keyboard]], [[tiles]]
|interface = [[keyboard]], [[tiles]]
|length = prelude chapter
|length = 8 levels
|site = http://alexbard.org.ua/forum/
|site = http://alexbard.org.ua/
}}
}}


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The development goal is to make an interesting game with high replay-ability and randomness.
The development goal is to make an interesting game with high replay-ability and randomness.


I will be very glad if you post your comments or any bugs that you encountered [http://alexbard.org.ua/forum/ at my blog]. Have fun!
I will be very glad if you post your comments or any bugs that you encountered [http://alexbard.org.ua/ at my blog]. Have fun!


Current verion - 0.038 from 19 october 2011
Current version - 0.039 from 01 December 2011
Next release - 2011


== Game ==
== Game ==


=== Setting ===
New persistent dungeon lies before you. A forsaken book of Necronomicon is hidden in it and you should hack-and-slash though a legion of monsters and find the book.
Ignite is a game built in a dark fantasy genre.


=== Classes ===
Features of this release:
Now planned 4 main classes. They are named for a 4 horseman of Apocalypse:  
* War - already implemented. Class that focused around self-mutations. From a very begining of the game War knows how to necromutate corpses of fallen enemys to take they powers as temporary buffs or permanent mutations. War is melee fighter.
* Plague - not implemented yet. Class focused on hexing, debufing and cursing large groups of enemies. This is hybrid (fighter/caster class).
* Time (yes, i know that this is not an exact name) - not implemented yet, class that utilizes time control and travel. This is rogue-like class.
* Death - not implemented yet, mage class that manipulates chaos energies.


*Persistent dungeon
*New graphical mode and a lot of animation is added
*Roleplay system with Strength to crush your foes, Dexterity to make your hits more deadlier and Mind to .. to outsmart your opponents!
*Crush enemy with your fists or find one of several weapons and use them
*8 abilities and only one is unlocked at game start.
*More smarter enemies with unique abilities
*Monster AI improvements
*Sleep, fear, daze, confusion, poison and bleed in the Caves of Necronomicon!


== Additional Information ==


you can use alternate controls (if your keyboard doesn`t have arrow keys) – “u i o j k l m , .”
game may be a bit slow in very big resolutions.


== Screenshot ==
== Screenshot ==
http://img6.imageshack.us/img6/7303/36769897.jpg
http://dl.dropbox.com/u/31655535/25.jpg


== Links ==
== Links ==
You can download it [http://alexbard.org.ua/forum/viewtopic.php?f=2&t=33 here].
*You can download it [http://alexbard.org.ua/2011/ignite-0-039-a-quest-for-necronomicon/ here].
More screenshots and development blog [http://alexbard.org.ua/forum/ here].
*More screenshots and development blog [http://alexbard.org.ua/ here].





Revision as of 09:34, 1 December 2011

Ignite
Alpha Project
Developer Alex Bardanov
Theme Dark Fantasy
Influences dungeon crawl
Released
Updated 1.12.2011
Licensing Freeware
P. Language C#
Platforms Windows
Interface keyboard, tiles
Game Length 8 levels
Official site of Ignite


About Ignite

Ignite is a fantasy roguelike game currently in development by Alex Bardanov. The development goal is to make an interesting game with high replay-ability and randomness.

I will be very glad if you post your comments or any bugs that you encountered at my blog. Have fun!

Current version - 0.039 from 01 December 2011

Game

New persistent dungeon lies before you. A forsaken book of Necronomicon is hidden in it and you should hack-and-slash though a legion of monsters and find the book.

Features of this release:

  • Persistent dungeon
  • New graphical mode and a lot of animation is added
  • Roleplay system with Strength to crush your foes, Dexterity to make your hits more deadlier and Mind to .. to outsmart your opponents!
  • Crush enemy with your fists or find one of several weapons and use them
  • 8 abilities and only one is unlocked at game start.
  • More smarter enemies with unique abilities
  • Monster AI improvements
  • Sleep, fear, daze, confusion, poison and bleed in the Caves of Necronomicon!

Additional Information

you can use alternate controls (if your keyboard doesn`t have arrow keys) – “u i o j k l m , .” game may be a bit slow in very big resolutions.

Screenshot

25.jpg

Links

  • You can download it here.
  • More screenshots and development blog here.


Requirements

  • Windows XP ++
  • Net framework 4