Difference between revisions of "Lost Labyrinth"

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* the labyrinth starts small and gets larger with each new dungeon level
* the labyrinth starts small and gets larger with each new dungeon level
* the monsters are not moving, but blocking access to other parts of the labyrinth (it's even possible to sneak past them instead of fighting)
* the monsters are not moving, but blocking access to other parts of the labyrinth (it's even possible to sneak past them instead of fighting)
* randomly placed special levels (goblin caves, lava caverns, underground forest..)
* randomly placed special levels (goblin caves, lava caverns, underground forest...)
* the light source of the character determines the size of the visible (scrolling) part of the labyrinth
* the light source of the character determines the size of the visible (scrolling) part of the labyrinth
* recharge of hit points and mana (spellpoints) is achieved by reaching special parts of the dungeon instead of waiting
* recharge of hit points and mana (spellpoints) is achieved by reaching special parts of the dungeon instead of waiting
* currently no game ending; the dungeon is endlessly deep and gets increasingly more difficult the deeper it gets
* collect the 13 hidden parts of the Staff of the Great Covenant to win the game, or simply go deeper and deeper as the game gets progressively more and more difficult
* online high score list
* online highscore list
* four difficulty levels
* four difficulty levels
* multiplayer mode with up to 7 players on the same machine (control via keyboard, mouse, and/or joystick)
* multiplayer mode with up to 7 players on the same machine (control via keyboard, mouse, and/or joystick)

Revision as of 15:21, 31 March 2006

Lost Labyrinth is a coffeebreak roguelike, designed to be played in 10 to 20 minutes.

Description

Lost Labyrinth
Developer Frank Malota, Markus Döbele
Theme Fantasy
Influences Hack, Return of Heracles
Status Stable
Released 2001
Updated 4.013a, on 31.03.2006
Licensing GPL
P. Language BlitzBasic,PureBasic
Platforms Linux, Windows
Interface Graphical tiles, Keyboard, Mouse, Joystick, Gamepad
Game Length short
Official site of Lost Labyrinth


Lost Labyrinth features:

  • "Zelda"-inspired console-type graphics with mouse/keyboard-driven GUI, smooth scrolling and animations
  • digital sound effects
  • immense number of character "options/traits/skills" (no character "classes"); point-based character generation; each character requires his own survival strategy
  • game focus on exploration instead of killing monsters; experience is gained by reaching a new dungeon level and consists of an increase in a character attribute chosen by the player (no character "levels")
  • labyrinthine structure of dungeon levels; only one "special" room per dungeon level, the rest consists of twisted mazes and hallways filled with monsters, traps and treasure (and, of course, the hidden exit to the next level)
  • the labyrinth starts small and gets larger with each new dungeon level
  • the monsters are not moving, but blocking access to other parts of the labyrinth (it's even possible to sneak past them instead of fighting)
  • randomly placed special levels (goblin caves, lava caverns, underground forest...)
  • the light source of the character determines the size of the visible (scrolling) part of the labyrinth
  • recharge of hit points and mana (spellpoints) is achieved by reaching special parts of the dungeon instead of waiting
  • collect the 13 hidden parts of the Staff of the Great Covenant to win the game, or simply go deeper and deeper as the game gets progressively more and more difficult
  • online highscore list
  • four difficulty levels
  • multiplayer mode with up to 7 players on the same machine (control via keyboard, mouse, and/or joystick)
  • english and german language available
  • freeware, open source (GPL)

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Old Lost Labyrinth screenshot

041fded4e3a35b.gif
Character creation

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The Great Forest

Versions and platforms

First version was released in 2001. Lastest version is 4.012e (Windows/BlitzBasic), dating from January 01, 2006, and 1.9.4 (Linux/PureBasic), dating from November 30, 2005.

See also

Related topics

Related links