Difference between revisions of "Warden"

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(1.1)
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|influences = Dragon Age, mindless slaughter
|influences = Dragon Age, mindless slaughter
|released = 18th March 2012
|released = 18th March 2012
|updated =  
|updated = 25th March 2012 ([http://wp.me/p1ZWgg-36 1.1])
|language = [[python]] with [[libtcod]]
|language = [[python]] with [[libtcod]]
|platforms = Windows, Mac?, Linux.
|platforms = Windows, Mac?, Linux.
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Based on the fluff from Dragon Age: Origins by BioWare.
Based on the fluff from Dragon Age: Origins by BioWare.


== The Objectives ==
== Objectives ==
* Gain as many points as possible by killing monsters and descending
* Seek out blade shards to gain access to the lower levels!
* Seek out blade shards to gain access to the lower levels of the dungeon
* Reforge an ancient sword!
* Kill the Archdemon on level 10
* Kill the Archdemon on level 10!
* Beat the highscore!
* Beat the highscore!


== Main mechanics ==
== Some tips ==
* Walk into things to attack (original idea! honest!)
* Walk into things to attack
* Your stamina drains quickly in combat and while waiting  
* Your stamina drains quickly in combat and while waiting,
* Only killing monsters can replenish it with your rage
  only killing monsters can replenish it with your rage
* If you run out of power, you are dead
* You can't kill the Archdemon without a powerful sword
* Find health potions to regain some lost strength
* Find health potions to regain some lost strength
* Only cardinal directions are valid for movement
* Only cardinal directions are valid for movement
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== Links ==
== Links ==
* [https://github.com/magikmw/warden/downloads Downloads page]
* [https://github.com/magikmw/warden/downloads Downloads page]
* [http://wp.me/p1ZWgg-36 1.1 Release Post + changelog]
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]
* [http://michalwalczak.eu/mwall/index.php/warden-1-0-7drl-2012-release/ 1.0 Release Post]
* [http://wp.me/p1ZWgg-2V Postmortem]
* [http://wp.me/p1ZWgg-2V Postmortem]
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].
* More info on the developement [http://michalwalczak.eu/mwall/index.php/tag/warden/ here].

Revision as of 09:31, 25 March 2012

Warden
7DRL
Developer Michal Walczak
Theme dark fantasy
Influences Dragon Age, mindless slaughter
Released 18th March 2012
Updated 25th March 2012 (1.1)
Licensing
P. Language python with libtcod
Platforms Windows, Mac?, Linux.
Interface ASCII, Keyboard
Game Length up to 30 min I think
Official site of Warden


Warden is a coffeebreak roguelike


About

Warden was created during a successful attempt at 7DRL Challenge 2012.

You are a Grey Warden at the end of your days. As countless others before you, you step into the Deep Roads to take on your last quest - to destroy as many darkspawn as you can before collapsing to blows or the corruption that is running in your veins. Based on the fluff from Dragon Age: Origins by BioWare.

Objectives

  • Seek out blade shards to gain access to the lower levels!
  • Reforge an ancient sword!
  • Kill the Archdemon on level 10!
  • Beat the highscore!

Some tips

  • Walk into things to attack
  • Your stamina drains quickly in combat and while waiting,
  only killing monsters can replenish it with your rage
  • If you run out of power, you are dead
  • You can't kill the Archdemon without a powerful sword
  • Find health potions to regain some lost strength
  • Only cardinal directions are valid for movement

Links