Difference between revisions of "Warlock's Mountain"

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   Many items and monsters
   Many items and monsters
   Ego weapons and Armour
   Ego weapons and Armour
== Known Issues ==
The game will throw a exception on start up if it failed to initialise the dungeon. Simple restart the game.
There is no save feature as of yet.
== Future Development ==
Classes, skills, more levels, extended magic, and many more features and items.




[[Category:Coffeebreak roguelikes]]
[[Category:Coffeebreak roguelikes]]

Revision as of 07:50, 10 May 2006

Warlock's Mountain
Developer Corremn
Theme Fantasy
Influences Novel - Warlock of Firetop Mountain 1982
Status 0.2.2
Released May 11, 2006
Updated
Licensing Freeware Closed Source
P. Language Cpp OpenGL
Platforms Windows
Interface ASCII
Game Length 1 hour
Official site of Warlock's Mountain


About

A game inspired by the Fighting Fantasy book ‘The Warlock of Firetop Mountain’ by Ian Livingstone & Steve Jackson 1982,2002. Descend into the mountain and defeat the evil warlock Zagor to aquire his treasure.

This is an extended version of the Seven-Day roguelike Warlock of Firetop Mountain.


Features

Engine:

 24-bit Colour
 Dynamic Window Size (resizable)
 4 Fullscreen modes

Game:

 10 main levels
 5-10 random special levels
 Many items and monsters
 Ego weapons and Armour

Known Issues

The game will throw a exception on start up if it failed to initialise the dungeon. Simple restart the game. There is no save feature as of yet.

Future Development

Classes, skills, more levels, extended magic, and many more features and items.