Difference between revisions of "Mushroomvania"
Jump to navigation
Jump to search
m |
|||
Line 18: | Line 18: | ||
Mushroomvania is a 1-hp tile-based roguelike. The long-term goal is a game with simple elements that nonetheless enables emergent complexity. Currently, it's at a very early stage of development, with much more content to come in the future. This is a first-time roguelike project developed using libtcod and is based on Jotaf's [[Complete Roguelike Tutorial, using python+libtcod]]. | Mushroomvania is a 1-hp tile-based roguelike. The long-term goal is a game with simple elements that nonetheless enables emergent complexity. Currently, it's at a very early stage of development, with much more content to come in the future. This is a first-time roguelike project developed using libtcod and is based on Jotaf's [[Complete Roguelike Tutorial, using python+libtcod]]. | ||
[[File:http://i.imgur.com/Y0WkS.jpg]] |
Revision as of 05:35, 17 September 2012
Mushroomvania 0.0.1 | |
---|---|
Developer | Royalewithcheese |
Theme | Retro |
Influences | Brogue, Shiren the Wanderer, many more. |
Status | Alpha |
Released | September 16th 2012 |
Updated | September 16th 2012 |
Licensing | Open source |
P. Language | Python |
Platforms | Windows |
Interface | Tiles, Keyboard |
Game Length | Short |
Official site of Mushroomvania 0.0.1 |
Mushroomvania is a coffeebreak roguelike
Mushroomvania is a 1-hp tile-based roguelike. The long-term goal is a game with simple elements that nonetheless enables emergent complexity. Currently, it's at a very early stage of development, with much more content to come in the future. This is a first-time roguelike project developed using libtcod and is based on Jotaf's Complete Roguelike Tutorial, using python+libtcod.