Difference between revisions of "Ighalsk"
Jump to navigation
Jump to search
LukeSchubert (talk | contribs) (Started screenshots section) |
LukeSchubert (talk | contribs) (Removed unnecessary sections) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
|influences = [[Angband]] (plus variants), Kingdom Hearts, Battle of Wesnoth | |influences = [[Angband]] (plus variants), Kingdom Hearts, Battle of Wesnoth | ||
|released = Feb 26, 2009 (0.1.0) | |released = Feb 26, 2009 (0.1.0) | ||
|updated = | |updated = Jul 31, 2012 (0.1.16) | ||
|licensing = [[GPL]] | |licensing = [[GPL]] | ||
|language = [[Python]] | |language = [[Python]] | ||
Line 19: | Line 19: | ||
== Current Features == | == Current Features == | ||
* Monster editor to simplify the job of creating new monsters. | * Monster editor to simplify the job of creating new monsters. | ||
* Level editor for creating hand-crafted levels (basic functionality). | |||
* Choose from a Mighty, Philosophical, or Blessed Hero. | * Choose from a Mighty, Philosophical, or Blessed Hero. | ||
* Three different starting quests with distinctly different monsters: | * Three different starting quests with distinctly different monsters: | ||
** The Tunnels of Lost Dreams; | |||
** The Necropolis of Zezun; | |||
** Arachnaxos. | |||
See also [http://ighalsk.blogspot.com/ the Ighalsk blog]. | See also [http://ighalsk.blogspot.com/ the Ighalsk blog]. |
Latest revision as of 11:47, 18 September 2012
Ighalsk | |
---|---|
Alpha Project | |
Developer | LukeSchubert |
Theme | Fantasy |
Influences | Angband (plus variants), Kingdom Hearts, Battle of Wesnoth |
Released | Feb 26, 2009 (0.1.0) |
Updated | Jul 31, 2012 (0.1.16) |
Licensing | GPL |
P. Language | Python |
Platforms | |
Interface | |
Game Length | |
Official site of Ighalsk |
An all-new roguelike, written in Python, released as open-source software under the GPL. Will feature:
- Both randomly-generated and hand-crafted levels;
- Monster, level, item and profession editors.
Current Features
- Monster editor to simplify the job of creating new monsters.
- Level editor for creating hand-crafted levels (basic functionality).
- Choose from a Mighty, Philosophical, or Blessed Hero.
- Three different starting quests with distinctly different monsters:
- The Tunnels of Lost Dreams;
- The Necropolis of Zezun;
- Arachnaxos.
See also the Ighalsk blog.