Difference between revisions of "Rebirth"
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|platforms = [[Linux]], [[Mac]], [[Windows]] | |platforms = [[Linux]], [[Mac]], [[Windows]] | ||
|interface = [[Tiles|Graphical Tiles]], [[Mouse]], [[Keyboard]] | |interface = [[Tiles|Graphical Tiles]], [[Mouse]], [[Keyboard]] | ||
|site = http://voidpixel.reysimio.com/} | |site = http://voidpixel.reysimio.com/}} | ||
'''Samsara''' is a roguelike game in development for Linux, Mac and Windows written in C++ using SFML. It's based on the concept of metempsychosis, the continuous flow between life and death. Current development version is 0.2. There is not any playable version yet. | '''Samsara''' is a roguelike game in development for Linux, Mac and Windows written in C++ using SFML. It's based on the concept of metempsychosis, the continuous flow between life and death. Current development version is 0.2. There is not any playable version yet. |
Revision as of 00:40, 23 February 2013
Samsara | |
---|---|
Alpha Project | |
Developer | Voidpixel |
Theme | Original fantasy |
Influences | Hinduism, Diablo, Dungeon Crawl Stone Soup, World of Warcraft, Morrowind |
Released | ? |
Updated | 9/7/2012 |
Licensing | Freeware, Closed Source |
P. Language | C++ |
Platforms | Linux, Mac, Windows |
Interface | Graphical Tiles, Mouse, Keyboard |
Game Length | {{{length}}} |
Official site of Samsara |
Samsara is a roguelike game in development for Linux, Mac and Windows written in C++ using SFML. It's based on the concept of metempsychosis, the continuous flow between life and death. Current development version is 0.2. There is not any playable version yet.
Main Features
- Tile-based graphics
- Turn system based on a virtual real-time flow
- Procedural world generation
- Friendly user interface
- Ambient sound enviroments