Difference between revisions of "Rings of Valor"
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{{gameinfo| name = Rings of Valor | {{gameinfo| name = Rings of Valor | ||
|developer = [[Tanthie]] | |developer = [[User:Tanthie|Tanthie]] | ||
|theme = Arena deathmatch | |theme = Arena deathmatch | ||
|influences = World of Warcraft, Dungeons & Dragons, Bloodline Champions | |influences = World of Warcraft, Dungeons & Dragons, Bloodline Champions | ||
|status = 0. | |status = 1.0.1 | ||
|released = 2011-09-19 | |released = 2011-09-19 | ||
|updated = 2011-12- | |updated = 2011-12-27 | ||
|licensing = Closed source | |licensing = Closed source | ||
|language = C++ | |language = C++ | ||
|platforms = [[Windows]] | |platforms = [[Windows]] | ||
|interface = [[ASCII]], [[Keyboard]], [[Mouse]] (menus) | |interface = [[ASCII]], [[Keyboard]], [[Mouse]] (menus) | ||
|length = | |length = From couple minutes (a single match) to few hours (to unlock everything) | ||
|site = http://dowhilecompiling.blogspot.com | |site = http://dowhilecompiling.blogspot.com/p/rings-of-valor.html | ||
}} | }} | ||
Rings of Valor is a realtime 3vs3 team deathmatch arena roguelike-like. You play with two AI-controlled team members against fully AI-controlled teams, the obvious goal being to defeat the opposing team before your own team is defeated or the timer runs out. | Rings of Valor is a realtime 3vs3 team deathmatch arena roguelike-like. You play with two AI-controlled team members against fully AI-controlled teams, the obvious goal being to defeat the opposing team before your own team is defeated or the timer runs out. | ||
It is programmed in C++ under [[libtcod]] aka The Doryen library, and requires a system resolution of at least 1024x600 pixels. | |||
== Features == | == Features == | ||
Line 26: | Line 24: | ||
* 24 Classes | * 24 Classes | ||
* 5 Maps | * 5 Maps | ||
* Achievements to unlock most the above | * Achievements to unlock most of the above | ||
* 3 Game Modes (Quick Match, Tournament, Ladder) | * 3 Game Modes (Quick Match, Tournament, Ladder) |
Latest revision as of 08:12, 8 March 2013
Rings of Valor | |
---|---|
Developer | Tanthie |
Theme | Arena deathmatch |
Influences | World of Warcraft, Dungeons & Dragons, Bloodline Champions |
Status | 1.0.1 |
Released | 2011-09-19 |
Updated | 2011-12-27 |
Licensing | Closed source |
P. Language | C++ |
Platforms | Windows |
Interface | ASCII, Keyboard, Mouse (menus) |
Game Length | From couple minutes (a single match) to few hours (to unlock everything) |
Official site of Rings of Valor |
Rings of Valor is a realtime 3vs3 team deathmatch arena roguelike-like. You play with two AI-controlled team members against fully AI-controlled teams, the obvious goal being to defeat the opposing team before your own team is defeated or the timer runs out.
It is programmed in C++ under libtcod aka The Doryen library, and requires a system resolution of at least 1024x600 pixels.
Features
- Realtime arena combat with ASCII graphics
- 18 Races
- 24 Classes
- 5 Maps
- Achievements to unlock most of the above
- 3 Game Modes (Quick Match, Tournament, Ladder)