Difference between revisions of "AGOW"
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=== Classes and races === | === Classes and races === | ||
==== Demons ==== | |||
==== Elementals ==== | |||
==== Golems ==== | |||
==== Living creatures ==== | |||
==== Undeads==== | |||
=== Masteries and abilities === | === Masteries and abilities === |
Revision as of 16:37, 13 March 2013
AGOW | |
---|---|
Talkie-Talkie Project | |
Developer | Attila 'Wini' Adorján |
Theme | D&Dish stock fantasy |
Influences | ADOM |
Licensing | Closed Source |
P. Language | C Sharp |
Platforms | Windows Phone |
Interface | Touchscreen, Tiles |
Game Length | 2+ |
Official site of AGOW |
AGOW is a coffeebreak roguelike
This page is under construction and needs to be initialized with the development details.
- Changelog page: AGOW Changelog
Description
Storyline
Environment
Classes and races
Demons
Elementals
Golems
Living creatures
Undeads
Masteries and abilities
Items and spells
Features
- Randomly generated and infinite environment
- Randomly generated items and monsters
- Fixed rare, unique and collectible items
- Fixed scenes (towns, villages and boss battles) and random encounters
- Achivements
- Online leaderboard