Difference between revisions of "T-Engine"

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* [http://modules.t-o-m-e.net The ToME Library] where all modules, packs and scripts for T-Engine are listed.
* [http://modules.t-o-m-e.net The ToME Library] where all modules, packs and scripts for T-Engine are listed.
* [http://modules.t-o-m-e.net/scribe.php The Scribe], a module editor for T-Engine 2.
* [http://modules.t-o-m-e.net/scribe.php The Scribe], a module editor for T-Engine 2.
[[Category:Engines]]

Revision as of 11:19, 22 May 2005

The T-Engine is the engine powering ToME starting fomr version 2.2.0 and onwards.

It has been split from the game itself and thus is already powerful enough to bear a full blown game. This comes at a cost, some things in the engine are still quite ToME specific, but that is all being fixed for the next 3.0.0 version.

T-Engine features:

  • Lua scripted
  • Modules are completly script/data driven, no C code hacking
  • Allows modules and patchs to be added by simply unzipping a file in the right directory
  • A graphical module editor
  • The possibility to make a game as complex(and more) as ToME, thus all features just can not be listed here

See also: