Difference between revisions of "T-Engine"
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The T-Engine is the engine powering [[ToME]] starting | The T-Engine is the engine powering [[ToME]] starting from version 2.2.0 and onwards. | ||
It has been split from the game itself and thus is already powerful enough to bear a full blown game. | It has been split from the game itself and thus is already powerful enough to bear a full blown game. | ||
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* [http://modules.t-o-m-e.net The ToME Library] where all modules, packs and scripts for T-Engine are listed. | * [http://modules.t-o-m-e.net The ToME Library] where all modules, packs and scripts for T-Engine are listed. | ||
* [http://modules.t-o-m-e.net/scribe.php The Scribe], a module editor for T-Engine 2. | * [http://modules.t-o-m-e.net/scribe.php The Scribe], a module editor for T-Engine 2. | ||
* [http://wiki.t-o-m-e.net/ The ToME Wiki] where lots of modules docs are made | |||
[[Category:Engines]] | [[Category:Engines]] |
Revision as of 12:57, 18 September 2006
The T-Engine is the engine powering ToME starting from version 2.2.0 and onwards.
It has been split from the game itself and thus is already powerful enough to bear a full blown game. This comes at a cost, some things in the engine are still quite ToME specific, but that is all being fixed for the next 3.0.0 version.
T-Engine features:
- Lua scripted
- Modules are completly script/data driven, no C code hacking
- Allows modules and patchs to be added by simply unzipping a file in the right directory
- A graphical module editor
- The possibility to make a game as complex(and more) as ToME, thus all features just can not be listed here
See also:
- The ToME Library where all modules, packs and scripts for T-Engine are listed.
- The Scribe, a module editor for T-Engine 2.
- The ToME Wiki where lots of modules docs are made