Difference between revisions of "T-Engine"
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{{engine-stable}} | |||
The T-Engine is the engine powering [[ToME]] starting from version 2.2.0 and onwards. | The T-Engine is the engine powering [[ToME]] starting from version 2.2.0 and onwards. | ||
Revision as of 21:59, 18 September 2006
T-Engine is a stable engine
The T-Engine is the engine powering ToME starting from version 2.2.0 and onwards.
It has been split from the game itself and thus is already powerful enough to bear a full blown game. This comes at a cost, some things in the engine are still quite ToME specific, but that is all being fixed for the next 3.0.0 version.
T-Engine features:
- Lua scripted
- Modules are completly script/data driven, no C code hacking
- Allows modules and patchs to be added by simply unzipping a file in the right directory
- A graphical module editor
- The possibility to make a game as complex(and more) as ToME, thus all features just can not be listed here
See also:
- The ToME Library where all modules, packs and scripts for T-Engine are listed.
- The Scribe, a module editor for T-Engine 2.
- The ToME Wiki where lots of modules docs are made