Difference between revisions of "JRR"
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{{gameinfo| name = Javascript Roguelike Redux | |||
|developer = [[Andy Driver]] | |||
|released = | |||
|updated = | |||
|status = Alpha | |||
|licensing = open source | |||
|language = Javascript | |||
|platforms = Firefox | |||
|genre = | |||
|interface = tiles, keyboard | |||
|site = http://www.pagezero.net/roguelike/javascript2 | |||
}} | |||
JRR (Javascript Roguelike Redux) | JRR (Javascript Roguelike Redux) | ||
By [[Andy Driver]] | By [[Andy Driver]] |
Revision as of 06:02, 21 September 2005
Javascript Roguelike Redux | |
---|---|
Developer | Andy Driver |
Theme | {{{theme}}} |
Influences | {{{influences}}} |
Status | Alpha |
Released | |
Updated | |
Licensing | open source |
P. Language | Javascript |
Platforms | Firefox |
Interface | tiles, keyboard |
Game Length | {{{length}}} |
Official site of Javascript Roguelike Redux |
JRR (Javascript Roguelike Redux) By Andy Driver
So called because I already attempted a Javascript RL some years ago, but gave up on it.
Hopefully, JRR will be quite broadly cross-platform, working in as many web browsers as possible. Currently, only Firefox is supported.
JRR is developed in object oriented Javascript and DHTML to all W3C standards (DOM2, CSS2, HTML4).
I have a story in mind, and even some thoughts on random quest generation - but it remains to be seen how much can be accomplished in Javascript without running into some limitations.
Currently, you can play JRR: Exterminate The Kobolds, a special alpha version ;-)
The game can be found at http://www.pagezero.net/roguelike/javascript2
Source code is also available at http://www.pagezero.net/roguelike/javascript2/src