Difference between revisions of "Beltham's Lair"
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|platforms = [[Windows]] | |platforms = [[Windows]] | ||
|interface = [[3D]] | |interface = [[3D]] | ||
|length = | |length = 2 levels | ||
|site = http://redpillgames.altervista.org/bl/beltham.php | |site = http://redpillgames.altervista.org/bl/beltham.php | ||
}} | }} | ||
'''''Beltham's Lair''''' is a 3D roguelike with third person view, in which you have to descend into the | '''''Beltham's Lair''''' is a 3D roguelike with third person view, in which you have to descend into the | ||
deep of the dungeon, find the Demon Beltham, and slay him. | deep of the dungeon, find the Demon Beltham, and slay him. Apart from the 3D view, this is a very classic | ||
hack-n-slash roguelike. | hack-n-slash roguelike. | ||
Line 18: | Line 18: | ||
The game is built with a custom engine and rendered by the Irrlicht rendering engine. It is a classless | The game is built with a custom engine and rendered by the Irrlicht rendering engine. It is a classless | ||
system, with progression relying on skill use. | system, with progression relying on skill use. | ||
Dungeon levels are themed: this means that every level of the dungeon has a theme, with a consistent set | |||
of monsters, items and furnitures. | |||
== Story == | == Story == |
Latest revision as of 21:29, 4 June 2013
Beltham's Lair | |
---|---|
Beta Project | |
Developer | RedPill Games |
Theme | Fantasy |
Influences | Adom |
Released | Apr 25, 2013 |
Updated | {{{updated}}} |
Licensing | {{{licensing}}} |
P. Language | C++ |
Platforms | Windows |
Interface | 3D |
Game Length | 2 levels |
Official site of Beltham's Lair |
Beltham's Lair is a 3D roguelike with third person view, in which you have to descend into the
deep of the dungeon, find the Demon Beltham, and slay him. Apart from the 3D view, this is a very classic
hack-n-slash roguelike.
Description
The game is built with a custom engine and rendered by the Irrlicht rendering engine. It is a classless system, with progression relying on skill use. Dungeon levels are themed: this means that every level of the dungeon has a theme, with a consistent set of monsters, items and furnitures.
Story
There's no a story yet, but I have in mind to make one that will explains why you, the Hero, have to deal with the vicious demon.
Trailer Video
There is a very poor quality video on IndieDB: 0.1 video