Difference between revisions of "SurviveRL"

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|influences = [[Minecraft, Ultima Online, Dwarf Fortress, Terraria]]
|influences = [[Minecraft, Ultima Online, Dwarf Fortress, Terraria]]
|released = Jun 27, 2013 (0.01)
|released = Jun 27, 2013 (0.01)
|updated = Aug 02, 2013 (0.04a)
|updated = Aug 09, 2013 (0.05a)
|licensing = [[Closed Source]]
|licensing = [[Closed Source]]
|language = [[C#]]
|language = [[C#]]

Revision as of 06:17, 9 August 2013

SurviveRL
Alpha Project
Developer Jason Coombes
Theme Survival
Influences Minecraft, Ultima Online, Dwarf Fortress, Terraria
Released Jun 27, 2013 (0.01)
Updated Aug 09, 2013 (0.05a)
Licensing Closed Source
P. Language C#
Platforms Windows OSX Linux
Interface ANSI
Game Length
Official site of SurviveRL


SurviveRL is a new type of RogueLike where the world is infinite and procedural, and can be fully modified during gameplay.

The concept of the game is to survive, of course, in an infinite and adapting world, where the player is a participant.


Some mechanics include:

  • Combat (added)
  • Crafting
  • Resource Gathering
  • Housing/Fortress creation and defense
  • Skill Trees


It is still in early development, but has daily updates, both with wiki posts, and game versions for download.


External links