Difference between revisions of "Asylum Escape"

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(Created page with "Asylum Escape {{{Asylum Escape}}} Alpha release Developer {{{Tooth and Claw games}}} Released {{{14 September 2013}}} Updated {{{1.0 on 14 September 2013}}} Download {{{downlo...")
 
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Asylum Escape
Asylum Escape
{{{Asylum Escape}}}
Alpha release
Developer {{{Tooth and Claw games}}}
Released {{{14 September 2013}}}
Updated {{{1.0 on 14 September 2013}}}
Download {{{download}}}
[{{{site}}} Official site]


[[category:{{{status}}} games]]


A Roguelike inspired game set in an Asylum.
You play as an anonymous patient, bent on escape from a strange and terrible Asylum. But before you can escape you must avoid guards, traverse endless corridors, brave the dark and collect evidence to expose the cruelty of the Asylum.
'''Features'''


A Roguelike inspired game set in an Asylum.
- A coffeebreak-like feel to the game. Pick up and play mentality.
 
- Feelings of helplessness and panic in the dark.
 
- Randomly generated 'dungeons' or 'depths'.
 
- Randomly generated Guards that scour the halls of the Asylum.
 
- Patients that wander the halls.
 
- A unique lighting system to give the game a "Stealth" feel.
 
- Claustrophobic-feel.
 
- Item gathering.
 
- No weapons.


You play as an anonymous patient, bent on escape from a strange and terrible Asylum. But before you can escape you must avoid guards, traverse endless corridors, brave the dark and collect evidence to expose the cruelty of the Asylum.
'''Download'''
The first Alpha release (v1.0) is available [[http://toothandclawgames.tumblr.com/post/61163371054/asylum-escape-ver-1-0-is-now-out-for-free]].

Revision as of 20:06, 16 September 2013

Asylum Escape


A Roguelike inspired game set in an Asylum. You play as an anonymous patient, bent on escape from a strange and terrible Asylum. But before you can escape you must avoid guards, traverse endless corridors, brave the dark and collect evidence to expose the cruelty of the Asylum.

Features

- A coffeebreak-like feel to the game. Pick up and play mentality.

- Feelings of helplessness and panic in the dark.

- Randomly generated 'dungeons' or 'depths'.

- Randomly generated Guards that scour the halls of the Asylum.

- Patients that wander the halls.

- A unique lighting system to give the game a "Stealth" feel.

- Claustrophobic-feel.

- Item gathering.

- No weapons.

Download The first Alpha release (v1.0) is available [[1]].