Difference between revisions of "Roguestar"

From RogueBasin
Jump to navigation Jump to search
 
(One intermediate revision by one other user not shown)
Line 6: Line 6:
|theme = Sci-Fi
|theme = Sci-Fi
|released = May 9, 2008
|released = May 9, 2008
|updated = July 11, 2010
|updated = July 11, 2010 (0.4.0.2)
|language = [[Haskell]]
|language = [[Haskell]]
|platforms = Linux, Windows, MacOS X
|platforms = Linux, Windows, MacOS X
Line 16: Line 16:


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL.  Roguestar is not yet a winnable game.
Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL.  Roguestar is not yet a winnable game.
[[Category:Open source]]

Latest revision as of 17:41, 16 November 2013


Roguestar
Beta Project
Developer Christopher Lane Hinson
Theme Sci-Fi
Influences Nethack, Slash'Em, Starflight (Electronic Arts)
Released May 9, 2008
Updated July 11, 2010 (0.4.0.2)
Licensing AGPL3
P. Language Haskell
Platforms Linux, Windows, MacOS X
Interface 3D Graphics
Game Length 22 planets
Official site of Roguestar


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL. Roguestar is not yet a winnable game.