Difference between revisions of "Infra Arcana"
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|developer = [[Martin Törnqvist]] | |developer = [[Martin Törnqvist]] | ||
|released = June 5, 2011 | |released = June 5, 2011 | ||
|updated = | |updated = November 26, 2013 (v15.0) | ||
|language = [[Cpp]], [[SDL]] | |language = [[Cpp]], [[SDL]] | ||
|platforms = [[Windows]], [[Linux]] | |platforms = [[Windows]], [[Linux]] |
Revision as of 22:28, 26 November 2013
Infra Arcana | |
---|---|
Beta Project | |
Developer | Martin Törnqvist |
Theme | H.P. Lovecraft, horror, mystery, cults |
Influences | H.P. Lovecraft, Horror movies, The PC game 'Blood' |
Released | June 5, 2011 |
Updated | November 26, 2013 (v15.0) |
Licensing | Freeware, Open Source |
P. Language | Cpp, SDL |
Platforms | Windows, Linux |
Interface | ASCII (via SDL), Tile set, Keyboard |
Game Length | |
Official site of Infra Arcana |
Infra Arcana is a Roguelike set in the early 20th century. The goal is to explore the lair of a dreaded cult called The Church of Starry Wisdom. Buried deep beneath their hallowed grounds lies an artefact called The Shining Trapezohedron - a window to all secrets of the universe. Your ultimate goal is to unearth this artefact.
The theme and inspiration for this game comes mainly from the horror fiction writer H.P. Lovecraft. The game also draws flavor from various B-horror movies, as well as the first-person shooter PC game Blood.
As a Roguelike - the game adheres to the virtues of the genre, such as high replay value and challenging tactical game play.