Difference between revisions of "Zoo Base"
Line 6: | Line 6: | ||
|updated = December 2, 2013 (v1.9) | |updated = December 2, 2013 (v1.9) | ||
|licensing = [[Freeware]], [[Closed Source]] | |licensing = [[Freeware]], [[Closed Source]] | ||
|language = C, Assembly | |language = C, Assembly | ||
|platforms = Windows, *nix, Mac | |platforms = Windows, *nix, Mac | ||
|interface = Terminal, Windowed (2014) | |interface = Terminal, Windowed (2014) |
Revision as of 07:54, 16 December 2013
Zoo Base | |
---|---|
Alpha Project | |
Developer | Gnovahex, Chris LeJohn |
Theme | Absurd-Science-Fiction |
Influences | Star Zoo, Zork |
Released | Q3 2013 |
Updated | December 2, 2013 (v1.9) |
Licensing | Freeware, Closed Source |
P. Language | C, Assembly |
Platforms | Windows, *nix, Mac |
Interface | Terminal, Windowed (2014) |
Game Length | Undecided |
Official site of Zoo Base |
Zoo Base is a the spiritual sequel to Star Zoo(2002) developed by Tarn Adams of Bay 12 Games with more major differences than similiarites. The game takes place years following the events that occur at the ending of Star Zoo. Dr. Kozmo is tasked with creating a suitable habitat for displaced alien species. however, underfunded and overworked the frustrated doctor begins to question his morals and the viability of his research. This leads to conflict and an inevitable backlash both politically and locally.
The gameplay is built around an interactive-fiction game engine while also representing some elements of what a rogue-like is in essence. The premise is to unlock the secrets of 20 alien species while under siege from their various intelligent counterparts. All the while maintaining Zoo Base's limited supplies and dwindling staff. Zoo Base is to be an ongoing project.
Screenshots:
Zoo Base 1.9 (current)
Done:
[+] Stabilized a buggy main menu screen. [+] Added the K-12 launch "rocket". [+] Stripped the side interface to make sense for an ASCII game. [+] Balanced variables containing Zoo Base stats. [+] Edited and added more dialogue to the text-based portion.
To Do: (Zoo Base 1.18)
[-] Tie in mini map. [-] Add more space battles/mini-games. [-] Polish space battles/mini-games. [-] Fine tune random events. [-] Implement mutiny. [-] Add ascii "smoke" physics. [-] Test parser. [-] Distribute build
To Do: (Zoo Base 1.22)
[-] Add Multiplayer. [-] Port to Mac. [-] Test platforms for text-mode adaptations (CGA/EGA/MDA/VGA)
To Do: (Zoo Base 2.0)
[-] Port to Android.
Download:
Unavailable