Difference between revisions of "Nicholas Spinner"
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Generating Roguelike maps using random recursion and passing generation requirements up and down. | Generating Roguelike maps using random recursion and passing generation requirements up and down. | ||
[[Category:Developers]] |
Latest revision as of 12:03, 3 March 2014
Profile
Website: [1]
Engines/Platforms: Unity 3D, Microsoft XNA, Windows, Android
Companies: Thistlebit, Conics Gaming
Region: San Francisco Bay Area, CA
References
Generating Roguelike maps using random recursion and passing generation requirements up and down.