Difference between revisions of "Fida'i"
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Revision as of 04:52, 16 March 2014
Fida'i | |
---|---|
7DRL | |
Developer | Pat Wilson |
Theme | cloak and dagger |
Influences | Nethack, Dungeon Crawl: Stone Soup, Alamut |
Released | 2014 |
Updated | 2014 (7drl) |
Licensing | open source, freeware |
P. Language | Python |
Platforms | Windows |
Interface | ASCII, keyboard |
Game Length | less than an hour |
Official site of Fida'i |
Fida'i is a game of stealth, subterfuge and murder. You take the role of an assassin sent to kill on a series of ever more dangerous missions which will require careful planning and intelligence for you to be successful.
Fida'i is unlike other roguelike games in that you are much physically weaker than most of the game's enemies and if you decide to challenge them on an even playing field then you're going to have a very brief game.
Sneaking up on unaware opponents, running and hiding, throwing stones to distract your foes and making use of the other tools at your disposal are all tactics you'll have to exploit to reach your goal. The game utilises a directional field-of-view which means that enemies can't see you coming as you loom up behind them to dispatch them, but you need to be vigilant to avoid being caught unaware with the sound of an approaching threat being your only warning.