Difference between revisions of "Roguelike me"
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|theme = Medieval, Fantasy | |theme = Medieval, Fantasy | ||
|influences = NetHack | |influences = NetHack | ||
|released = | |released = April 2, 2014 | ||
|updated = April 21, 2014 | |updated = April 21, 2014 | ||
|licensing = Freeware | |licensing = Freeware |
Revision as of 23:06, 21 April 2014
Roguelike Me | |
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Alpha Project | |
Developer | A Donut with Sprinklez |
Theme | Medieval, Fantasy |
Influences | NetHack |
Released | April 2, 2014 |
Updated | April 21, 2014 |
Licensing | Freeware |
P. Language | Python |
Platforms | Windows, Mac, Linux |
Interface | Command-line |
Game Length | Any |
Official site of Roguelike Me |
Description
Roguelike Me is a roguelike that is attempting to feel more traditional than other newer rogue likes.
Roguelike me is boasting more traditional gameplay with updated controls and infinite replayability. This is done with randomly generated weapons, rooms, enemies, armor, and potions.
Features
- Random generated rooms
- Random generated weapons
- Simple UI
- Quick to pickup and play
- Play time can be short or long
Development
Development started on March 24, 2014, and is on going.
The game is being developed by a Donut with Sprinklez. It is being programmed in Python 2.7 and is using the Curses binary.
How to Play
When a playable build is released all you will need is a computer with Python 2.7.X installed.