Difference between revisions of "Possession: Escape from the Nether Regions"
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|influences = [[ToME]], [[Brogue]], [[Dungeons of Dredmor]], Oddworld | |influences = [[ToME]], [[Brogue]], [[Dungeons of Dredmor]], Oddworld | ||
|length = Short | |length = Short | ||
|site = http:// | |site = http://weirdfellows.com/games/possession/ | ||
|licensing = Closed Source | |licensing = Closed Source | ||
|interface = [[ASCII]], [[Keyboard]], [[Mouse]] | |interface = [[ASCII]], [[Keyboard]], [[Mouse]] |
Revision as of 15:38, 3 August 2014
Possession: Escape from the Nether Regions | |
---|---|
7DRL | |
Developer | Taylor Vaughan |
Theme | Death, Survival, Contempt for the Flesh |
Influences | ToME, Brogue, Dungeons of Dredmor, Oddworld |
Released | Mar 16, 2013 (7dRL Edition) |
Updated | Apr 29, 2013 |
Licensing | Closed Source |
P. Language | Lua |
Platforms | Mac, Windows, Linux |
Interface | ASCII, Keyboard, Mouse |
Game Length | Short |
Official site of Possession: Escape from the Nether Regions |
You play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter.
Features:
- 5 levels, each with unique possessable monsters
- A wide variety of creature powers
- Exploding bodies!
- Item-less gameplay
- A monsterpedia, which tracks the details of the monsters you possess
- Quick to pick up and play
- Humorous descriptions