Difference between revisions of "SanctuaryRPG"
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|released = December, 2012 | |released = December, 2012 | ||
|relver = 0.0.1 | |relver = 0.0.1 | ||
|updated = | |updated = December 24, 2014 | ||
|updver = 0. | |updver = 1.0.2 | ||
|licensing = Freeware | |licensing = Freeware | ||
|language = [[C++]] | |language = [[C++]] | ||
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Drawing heavy inspiration from both Roguelikes and Traditional RPGs, the game was meticulously designed to offer a truly compelling gameplay experience fused with a robust action-rpg style combat system. | Drawing heavy inspiration from both Roguelikes and Traditional RPGs, the game was meticulously designed to offer a truly compelling gameplay experience fused with a robust action-rpg style combat system. | ||
Black Edition builds upon the classic SanctuaryRPG formula with all new procedurally generated artwork, as well as a plethora of areas to explore, races to experiment with, skills to master, and loot to collect. Whether you're a valiant hero or a dastardly villain, the fate of Sanctuary is in your hands. | |||
== Features == | == Features == | ||
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- Rock out to an original 8-bit chiptune soundtrack | - Rock out to an original 8-bit chiptune soundtrack | ||
== Black Edition == | |||
- 95% of the art has been overhauled by our staff artist, Angel Rodriguez | |||
- More glorious music and revamped tracks from our composer, Rafael Langoni Smith | |||
- Thousands more lines of witty writing from Yixin Li and Dorian Karahalios | |||
- Double the amount of class related perks for character enhancement | |||
- A bigger variety of selectable races for you to experiment with | |||
- Increased amounts of loot and gear variety to collect and hoard | |||
- Double the amount of interactable zones and areas | |||
- A whole new range of affixes on both monsters and items | |||
- More side quests and diversions for you to explore | |||
- Unique mercenaries that you can hire to assist you in battle | |||
- Factions system where you can fight for a faction, opening up a series of new quests | |||
- Wardrobe system where you can equip different wardrobes to customize your abilities and characters | |||
- Imbue system so you can enchant weapons with powerful abilities and wreak havoc on your enemies | |||
- Plenty more diverse mini-games where you can engage in town activities | |||
- Even more advanced enemy AI for a truly engaging combat experience | |||
- Distance mechanics that keeps track of where you are in battle in relation to enemies, | |||
== Links == | == Links == |
Revision as of 23:08, 24 December 2014
SanctuaryRPG | |
---|---|
Beta Project | |
Developer | Black Shell Games |
Theme | Medieval/Science Fiction |
Influences | Diablo, NetHack |
Released | December, 2012 |
Updated | December 24, 2014 |
Licensing | Freeware |
P. Language | C++ |
Platforms | Windows |
Interface | Command-line |
Game Length | Short or Long Sessions |
Official site of SanctuaryRPG |
SanctuaryRPG is a strategic turn-based monster slaying and dungeon crawling adventure set in a retro ASCII-art world.
Drawing heavy inspiration from both Roguelikes and Traditional RPGs, the game was meticulously designed to offer a truly compelling gameplay experience fused with a robust action-rpg style combat system.
Black Edition builds upon the classic SanctuaryRPG formula with all new procedurally generated artwork, as well as a plethora of areas to explore, races to experiment with, skills to master, and loot to collect. Whether you're a valiant hero or a dastardly villain, the fate of Sanctuary is in your hands.
Features
- Enjoy a blast from the past with retro ASCII graphics
- Travel through vast dungeons with classic roguelike action
- Experience hundreds of hours of immersive gameplay
- Put your strategies to work with a sleek combat system
- Over 160 class and race combinations to experiment with
- Wreck your enemies with over 1400 weapons and armors
- Rock out to an original 8-bit chiptune soundtrack
Black Edition
- 95% of the art has been overhauled by our staff artist, Angel Rodriguez
- More glorious music and revamped tracks from our composer, Rafael Langoni Smith
- Thousands more lines of witty writing from Yixin Li and Dorian Karahalios
- Double the amount of class related perks for character enhancement
- A bigger variety of selectable races for you to experiment with
- Increased amounts of loot and gear variety to collect and hoard
- Double the amount of interactable zones and areas
- A whole new range of affixes on both monsters and items
- More side quests and diversions for you to explore
- Unique mercenaries that you can hire to assist you in battle
- Factions system where you can fight for a faction, opening up a series of new quests
- Wardrobe system where you can equip different wardrobes to customize your abilities and characters
- Imbue system so you can enchant weapons with powerful abilities and wreak havoc on your enemies
- Plenty more diverse mini-games where you can engage in town activities
- Even more advanced enemy AI for a truly engaging combat experience
- Distance mechanics that keeps track of where you are in battle in relation to enemies,
Links
Join our awesome Reddit community! /r/SanctuaryRPG
For press and other inquiries, please send an email to blackshellgames (at) gmail (dot) com or find us on twitter: @blackshellgames.